HLGuard v1.30 Released

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  • Dancing_Noodles

    #16
    ok what about looking at this cheating problem (as far as the aim hack is concerned anyways) from a mathematical view. The guys who created the physics of the weapons should be able to come up with a calculation that will highlight most cheats..



    example:



    the deagle is designed to be accurate while the users is stationery and fires only 1 round slowly. As this is the way it was intended.

    They also know that the recoil on this gun is huge so when firing quickly there is a huge spread of bullets...



    So allowing a fair amount for error you should be able to come up with a calculation that will analyse the players performance.



    If someone comes up with a calculation thats of the scale the server drops them

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    • [PKM]GenocideS1

      #17
      Well I've been messing around going to differant servers not cheating and ive found out some things first of all hl-guard 1.26 beta doesnt install activated you have to change the config to activate it. HLG should START active the minute its installed. One server i was admin in had HLG but it wasnt active hlg_settings 00000 = off hlg_settings 11011 = on so make sure you check to see if its on, further more after activating the dam thing right I noticed they re-added the authenticated message I was happy for that as for HLG 1.30 we just added it to one server and I have noticed a MAJOR lack of hackers now compared to [HgB] server witch had it installed but not activated for months, driving me crazy, having to boot so many hackers. Now if only Willy had listened to me about it being off.



      in conclusion make sure its actually on! and active!

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      • MikeJ

        #18
        Dancing_Noodles wrote..

        ok what about looking at this cheating problem (as far as the aim hack is concerned anyways) from a mathematical view. The guys who created the physics of the weapons should be able to come up with a calculation that will highlight most cheats..



        example:



        the deagle is designed to be accurate while the users is stationery and fires only 1 round slowly. As this is the way it was intended.

        They also know that the recoil on this gun is huge so when firing quickly there is a huge spread of bullets...



        So allowing a fair amount for error you should be able to come up with a calculation that will analyse the players performance.



        If someone comes up with a calculation thats of the scale the server drops them
        no hack modifies the accuracy of the guns.

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        • -:Nighthawk:-

          #19
          Hopefully, with VAC being able to work directly with the halflife server code, it will be able to disable the usefulness of wallhacks more effectively without the side-effect of occasionally having invisible players. If everyone was on a LAN, this probably wouldn't be an issue, but that's not the case.



          Honestly, I don't care as much about the white walls or extra lighting and all of that. Sure, it'll give the hackers some advantage, but it's not a huge advantage really. Aimbots destroyed CS, much like speed cheats did. Those are mostly gone, now, and so my main concern has been dealt with. Wallhacks can really mess things up as it takes away much of the silent hiding strategy part of the game. Again, this really messes up the play.



          Just having more light or bright walls simply makes it easier for someone to recognize enemy players from the background. I find I can do this without the aid of cheats with as much speed as anyone simply using a lambert or something, so it doesn't affect my play so much.



          So yeah. Hope to see the wallhacks and aimbots completely destroyed, beyond that, good luck, but I won't cry if they're not 100% successful.
          MikeJ wrote...

          no hack modifies the accuracy of the guns.
          Anti-recoil hacks modify the accuracy of the gun over burst firing. Of course, this doesn't affect accuracy changes due to movement.

          Comment

          • Re-call

            #20
            I know, lets all be fucking retards and figure that vac\hlg should be able to block cheats like white walls and things competly client side, no wait, thats not stupid enough, lets DEMAND that they be able to ban for things the server cant pick up. yeah, lets try that.

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