im the laziest bastard on earth
sensitivity=40
sensitivity=40
synth wrote..Luck isn't fun though...
since CS is bent on realism, shouldn't LUCK be a part of the game?
Honduh wrote..If you would've actually READ the article, or even the news post, you would have realized that this is PART 1 and that it explains sensitivities and dpi. Part 2 is coming out tomorrow.
As for the 'guide' ,didint help at all.
[CyW]-=BigBear=- wrote..Here here.
Aiming has become harder in CS because the guns became alot less accurate when moving etc.. Most weapons are not dead accurate anymore when running, jumping or strafing like they used to be (mp5 or P90 anyone?).. This automaticly means that there will be more lucky kills in the game from off-target spray bullets.. This however does *not* mean the game has become more n00b-friendly, or does making aiming harder mean more noob-friendly?? I don't think so.. A really skilled CS player who knows how to aim & shoot properly will still win 9 out of 10 firefights with a lesser skilled player who just fires wildly and off-target..
Lucky kills are just a little part called realisme in CS, just accept it like any real soldier in a real-life war killed by a spray bullet would, dead!
Honduh wrote..interesting idea
Basicly all it is, is a cone coming from the crosshair and ahead of it.
When you shoot ETC the cone gets bigger.
rizzuh wrote..Maybe it's more OS related than CS. I remember XP had the mouse acceleration issue, and I've always had that turned off, but it was never the same as it was before even if I turned all the XP crap off. Don't mind me, just rambling.
GP: I don't think you're trolling or lying, but I haven't heard anything like this before so it might be some OS upgrade or maybe you quit playing for a short period of time?
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