CS 1.6 HLTV

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  • CSN NewsBot

    #1

    CS 1.6 HLTV

    FLeK0 sent us a link to this SoGamed news post which has a short Q&A with the German creator of HLTV. Here's half of the interview:
    Any changes in HLTV in cs 1.6 ?



    HLTV in 1.6 won't have much changes. The code has changed a lot, but more internally so not much for the visible eye. It will use less bandwidth and will be much more customizable. Viewdemo will have some new features as well.
    Yay, less bandwidth! I'll spoil the next question for you too: the "flashbug" is gone. I think the flashbug was an issue with FB's not working on HLTV servers, but I really have no idea.



    You can find more info on CS 1.6 and ViewDemo in our next version info page.
  • xep

    #2
    Kind of off topic, but I wish they would fix the stability of demos.. :\

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    • cHic0!

      #3
      Roger that, my good friend.

      Comment

      • Gpig

        #4
        Nobody in the sogamed comments ever said what the flashbug was either.

        Comment

        • lead_pipe

          #5
          Gpig20 wrote..

          Nobody in the sogamed comments ever said what the flashbug was either.
          goddamn, they sure didn't



          would somebody please tell us what the fuck it is

          Comment

          • biomass

            #6
            The flash-bug is when flashes don't work. bds found out that under some special circumstances the HLTV would render flashes unusable so that is what they've fixed. Apparently to get around this today you have to have a player connected before connecting the hltv to your server and for your own sake test a few flashes before starting your match (test every round because changing maps with hltv connected could activate the bug again) and if they don't work just disconnect and reconnect the hltv.

            Comment

            • Ghengis

              #7
              How do you connect hltv , can it be done individually fro movie purposes?

              I see I have an exe file for it in my cs folder but have no idea if it is independent of cs or not, Im guessing that I oculd havbe full footage from a scrim or staged scene inorder to look for the best angles....

              Comment

              • Marvel

                #8
                I also hope that people running the server leave the server on the same map so people watching HLTV can get a chance to see the last round. Being cut off a round and a half is annoying because you don't know the ending score unless it's being spammed in an IRC channel.

                Comment

                • VuLTuR3

                  #9
                  omg.... that was postet on SoGamed a few days ago... why post it here so delayed? :/

                  Comment

                  • rizzuh

                    #10
                    Because we're a horrible, horrible site.

                    Comment

                    • Dangki

                      #11
                      The glorius POTDs make up for it all.

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                      • BigEasy

                        #12
                        Don't forget the sarcasm - mmmmmmmm....... the sarcasm is so thick I can taste it.

                        Comment

                        • 123fighter

                          #13
                          haha does this mean that CS1.6 will begin Betatest soon, i mean 4 the guys who hav steam???

                          Comment

                          • Tofudog

                            #14
                            will we be able to see when players zoom in hltv? =/



                            either way, I think that a more stable/reliable demo system would be best... starting with not freezing at the start of recording ....

                            Comment

                            • MikeJ

                              #15
                              123fighter wrote..

                              haha does this mean that CS1.6 will begin Betatest soon, i mean for the 4 guys who hav steam???
                              LOL FIXED!!



                              Errr I mean the Steam 2.0 and CS 1.6 beta where delayed to mid December last I checked.

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