If 2002 was year of the rat, then 2003 is apparently the year of the interview. This is my zodiac calendar and my post so silenco por favor (which is Spanish for my way or the highway). To prove this fact, 3DFilmMaker.com has conducted an interview with The Family God and his associate Larson McColl. The interview focuses on the technology behind his movies, such as this little piece of trivia:
One thing that will be cool about your newer films will be the "Non-PhotoRealistic Rendering" technology developed for them. Can you tell us abit about this?Sound like something you'd be interested in viewing? Head on over and get immersed in the life of a techie.
Daniel: Easy - it makes your film look less like a video game, and more like a hand-drawn creation. Its something more pleasing to the eye, and it also allows the film to appear more "high budget" than usual.
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