rizzuh wrote..rofl gg
Everyone in the world could give the map a chance at the same time and it would still be flawed. The six billion people still wouldn't be able to find one another.
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rizzuh wrote..
piranesi was definitely better in cs 1.5, i dont see why the layout was changed
Everyone in the world could give the map a chance at the same time and it would still be flawed. The six billion people still wouldn't be able to find one another.
oh well, same reason i dont understand why people say maps like these 'suck': survivor, rotteram, thunder, arabstreets, highrise, docks, vegas, tundra....personally my favourite maps.Comment
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What's wrong with piranesi? It's one of the better maps for a 32 player one, and with bombsites, you've got a place to go if you're a T, and once the bomb is planted, CT's have to get moving as well.
As far as big maps, it's not a problem with de_ ones, except if all the two teams want to do is just have a frag fest, and not complete the objectives.
Oh wait. Pubs. *slaps forehead* Silly me.Comment
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CS Nation updated it's maps page for 1.6
Only problem is that two maps were TAKEN OUT:
de_vegas and as_tundra
http://bm.zhe.netComment
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Pharlap wrote..
I needed to use nv on de_dust. But then I got a gf2 and I could play with the gamma and now I'm happy like a schoolgirl. Yah.
what was wrong with rotterdam then? probably one of the best atmospheric maps out there. on rotterdam, u actually needed to use the nightvision.Comment
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