Piranesi Updated

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  • DeathsDisguise

    #61
    True that Cause it is a great map i play it as often as i can cause i love it alright i have not played the new version of the map i am sure it's still good



    For all those noobs who think it's too big Just Remember As CS seems to Become more Realitic So will the map Unless you just wanna play dust/aztec servers



    And i like the Idea of 2 Different Hostage Places, Kinda like Militia.



    I think ValuE should make the Garage door Open on Militia only from the inside it would make another Escape route for the CT's



    anyways Peace Out

    Comment

    • lockhart

      #62
      [CyW]-=BigBear=- wrote..

      The maps that suck and are already very old imho, are all the maps that only have 2 routes/chokepoints, hostage maps with all the hostages in 1 spot or unreachable before you kill all Ts (Siege & Assault), and that crap excuse for a DM map Estate...

      Perfect example of a good balanced CS map imho is Dust2.. 4 routes/chokepoints, both teams have an almost even chance..
      youre right, those are old maps, congrats on figuring that one out.

      piranesi blows large chunks of ass.

      dust2 is not balanced, it is way tilted to the T's (not as bad as aztec is to cts tho) but still, it is one of my favorite maps, besides inferno, which narby has RUINED in 1.6 by moving a crate from the balcony to the CT spawn on top of another, so the cts cant get into the hallway without a boost or going thru that deathtrap of a vent... bleh, i suppose it does get rid of the hose plant where t could plant on the outside of the crates then go inside the hallway, and i'm thinking that was your motivation narby, and if it wasnt, you're more than welcome to steal my idea and call it your own.

      Comment

      • abel

        #63
        DeathsDisguise wrote..

        And i like the Idea of 2 Different Hostage Places, Kinda like Militia.



        I think ValuE should make the Garage door Open on Militia only from the inside it would make another Escape route for the CT's



        anyways Peace Out
        erm.. lets not make the outside even more of an impossible route for the CTs, think how many T's would camp then, hear some footsteps, open it up and rape anyone that even tried going through, plus in all the fire, the hostage would inevitably the first ones to die (i think we all have the urge to kill those silly bastards). and company is VALVe not Value ;P

        Comment

        • Paul Shuttle

          #64
          Hmm, some of those textures are familiar.



          But none of you know that. Well, one of you does. Ignore this.

          Comment

          • Unreal Dante

            #65
            How many times does Narby have to say the crate thing was a mistake and he's fixing it? Just go to his website and read the first sentence on there, sheesh.



            Anyhow, I wish I had 1.6b so I can find some bugs and test out those new changes. I like Piranesi myself but our server gets hit hard with some lag issues when anymore than 12 people are in.

            Comment

            • GriffinMouse

              #66
              Piranesi remake: Yeah, good. Whatever. I like it already.



              Back in time, when piranesis beta version had leaked out

              or sumtin like that, I thought it was an okay map with lots of potential for hectic indoor CQB and backstabbings (heehee.. >:)

              but the final version had some radical changes on the ct side of the map, and the indoor sections go mostly unused nowadays.



              I agree that most players seem to hate the new (post 1.4) maps

              because they`re too lazy to learn them. They just wanna stick with maps that have "tactis" and guides ready and written for them.



              Personally, I think the new maps should get a lot more playtime on publics, just for a change from the traditional maps.

              (I know, this is a server problem, but I`m just trying to turn some heads..

              I`m not saying the new maps are perfect or without flaws, but they`re style is just different.



              Anyway, what was the topic again? ;P

              Comment

              • [CyW]-=BigBear=-

                #67
                For anyone interested, I'm running a CS 1.6 beta 16-player dedicated server with the 4 "new" maps Airstrip, Piranesi, Aztec & Inferno only @ 212.238.189.110:27015

                Comment

                • Lumpi

                  #68
                  Nice Server #67. Running my favorite Maps and good Ping too. You kinda nice as well . See ya!

                  Comment

                  • Darkhorse

                    #69

                    Comment

                    • DeathsDisguise

                      #70
                      abel wrote..

                      first ones to die (i think we all have the urge to kill those silly bastards). and company is VALVe not Value ;P
                      Sorry It was a suggestion not a reccomandation And it was dark and a can't spell How that VALVe there happy



                      but anyways piranesi is still a great map and the noobs should actually learn it cause the spawn points are closer that you think



                      oops spelling again meh it's still dark in my room

                      Comment

                      • abel

                        #71
                        i know it was a suggestion just trying to show you a possible reason it wouldn't work out as well as you would think.. did you get mad because I criticized your idea? if not then i think i'm paranoid, seems that whenever someone responds to my criticism its always in a negative way :/ if i'm not just paranoid, why are some people so protective when they do get criticized?

                        Comment

                        • DeathsDisguise

                          #72
                          nope i didn't get mad. didn't really care



                          I was just suggesting something It is a cs and the t's can camp it's there objective. But I think there should be another way for the hostages to get out of garage maybe even find a way do enable them togo thought that little window that way there is more than 1 escape route instead of running back through the house where all the t's already have heard "Let's Get Out Of Here" or a "Let's Go" and are waiting for you to come out of that one door.



                          And the Hostages SHOULD BEABLE TO CLIMB LATTERS



                          hint VALVe

                          Comment

                          • kyleb

                            #73
                            there is a simple reason people don't like the newer, more complicated, maps; a.d.d.

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