Piranesi Updated

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  • StealthMonkey

    #16
    MikeJ wrote..

    yes



    (i was replying to stealth monkey)
    yayayayayay

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    • sniperwarz

      #17
      I hate the new aztec it so damn ugly............i almost gave up on that map.................Plz tell me they are changing it back? NARBY plz dont reck the map for some silly redign.....CHANGE IT!!!

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      • maxime

        #18
        In HL it sais i'M capped at 60fps with my GF3Ti500 and p4 1700mhz w/ 512rdr



        How do I make it go to 100 ( I'm guessing my pc is strong enough )

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        • -stabby-

          #19
          turn vsync off.

          should be in your 3d card tab in control pannel > advanced (somthing like that)

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          • ThursdayAFI

            #20
            I know this is way off the topic but does anyone know when the official counter strike condition zero site will be finished updating becuase it has been so long?



            -Nate

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            • sniperwarz

              #21
              i th9nk is the beggining of may nate

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              • FAF

                #22
                Bah, yet another reason for the Piranesi hating noobs on my server to vote the map off. I personally love eye candy maps; chateau is one of my all time faves. Not only that, but larger, tactical maps are more fun to play. Im pleased that some changes are being made, especially the foliage, as it will help to give cover to what can be a really open map. Good to see that some of the older maps are getting a makeover in 1.6 by the way. Narb was obviously inspired by havana in re-doing inferno; it looks as good as it plays now.



                While we are on the subject of CZ; the old Valve player skins rock, the new Ritual ones suck....nothing more to it...

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                • AceR

                  #23

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                  • dougiscool

                    #24

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                    • superm0nk

                      #25
                      fps_max 100?



                      That is completely off topic, try to stay on topic.



                      Piranesi sucks.

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                      • orphy

                        #26
                        Meh, piranesi isn't my type of map. and the new aztec isn't all that great.

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                        • dracul666

                          #27
                          he how do u create maps othere than the ones they have for example awp_map on cs 1.6 beta tell me plz

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                          • uber

                            #28
                            The problem with piranesi is not that the bomb sites are too far apart, but that the path connecting them is too complex. The inside corridors are just too complicated for nothing, they don't all connect together which makes going through the map a bit confusing. This map has very good potential, it just need a bit of rework for "user-friendliness" that's all.

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                            • ment0x

                              #29

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                              • ment0x

                                #30

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