I keep buying the p228 instead of getting the deagle.
CS 1.6 Stuff
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i dont use buy scripts (my hand eye coordination is quite good) and only beef i have with 1.6 beta is u cant use custom models and sounds
cos the galil and famas sound terrible. otherwise its fine.
narby,
plants look amazing (for hl) in aztec, good job :)
but ive found a bug with them, maybe u know about this. if you rush from T spawn to bridge through the water, the plants are being drawn as u move along, but if u gto from T spawn through upstairs and trun right at double doors, jump down into the water from the bridge and walk back to the T spawn through water, no plants are being drawn, but when u walk back again (like in the first example) plants are being drawn again. i dont know if this bug repeats itself or not.Comment
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i don't want to get off topic here (i will though). but it seems to me that the sheilds have caused a definate shift in a balance of power (which will probably be apparent in clan matches). Okay, so they made the glock more powerful - and about time too, it was never a match for the USP (or maybe the glock is just harder to use proficently). The addition of a sheild gives the CTs a distinct advantage on early rounds - but the Terrorist's were never given anything in order to acheive balance. One thing that would help even things out would be to raise the price of the sheild. And i know that the sheild is not invincible. Any ideas on a way to bring balance to the force? or am i just the only barking dog?
p.s. thanks for emailing the CS homeys. and yes, i understand this is a beta. thanks.Comment
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Edited by [user="2755"] @ [time="1044398701"]thegentlesoftness wrote..
Does Steam have anything to do with WON? I thought WON was set up by Sierra and Steam uses a different system of servers and such.
having to look at pop-ups ads is "paying to play" and once M$/vivendi/valve owns the WON system they will have us all by the balls: they will own the game, the developer, the WON servers and the distribution network.
As to countering the shield I wonder if a weapon such as a molotov cocktail (which was cut from CZ) or other lingering area effect weapon would have a good application against shield users who are impervious to ballistic attack. Any weapon that would be able to do damage to an area that a shield user occupies rather than direct instant damage to the player...Comment
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Hmm, all I'v had to listen to for the past two months are people bitching about buymenus, shield, balance of power and what not. First of, the ak47 outperforms the colt in power and used right is just as accurate. So when ct is given a shield the "power" doesn't shift completely to ct for the early rounds, no the balance is restored! For the menus thing, omg are you people so dumb that you can't learn new trix? I will then suggest you find another game, because CS is all about adapting to new stuff, that being players, skill, stile of offense or defense, so get a grip and deal with it!Comment
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tatsudoshi wrote..
i know alot of people who swear by the m4, it can be as POWERFUL as the AK when used right. Same with the AK, it can be, as you say, as accurate as m4 when used right. You are giving no reason for a balance issue, your point is not made. Most good players use alias's to speed up the weapon buying time, since you don't see any actual value in that aspect of the game, your opinion means nothing to any decent counter-strike player. CT's have a sheild, T's don't. Its not a problem as of yet, but it seems a little unfair to me. I deal. I play as a T all the time, and there's no big problem. Jackass.
Hmm, all I'v had to listen to for the past two months are people bitching about buymenus, shield, balance of power and what not. First of, the ak47 outperforms the colt in power and used right is just as accurate. So when ct is given a shield the "power" doesn't shift completely to ct for the early rounds, no the balance is restored! For the menus thing, omg are you people so dumb that you can't learn new trix? I will then suggest you find another game, because CS is all about adapting to new stuff, that being players, skill, stile of offense or defense, so get a grip and deal with it!Comment
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^^ ah... but u KNOW tat an ak47 is way more powerful than the m4a1 no?
m4a1 IS accurate. ak47 is accurate ONLY if u really know how to handle it... plus, it's cheap!
shields protect ct's from being pwned early. (c'mon, FAMAS is definitely a weenie compared to any of the assault rifles...)
but then again, should team b well coordinated, ct's really do have an advantage. try rushing at the bridge at aztec with TWO (2) shield bearers... been there, done that. :)Comment
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CabalSoljea™ wrote..
ya know, i agree with most of what you are saying. one thing that i do think may be a bit unfair (not counting the sheild into the equation) is the cheapness of the AK47. if it was the same price as the m4, i don't think alot of people would have a problem with that. but that doesn't even out the sheild at all. i'm just glad that more people don't know how to utilize the sheild like those invincible bastards out there who practice all the time. you can tell i'm very passionate about the sheild's fairness, can't ya?
^^ ah... but u KNOW tat an ak47 is way more powerful than the m4a1 no?
m4a1 IS accurate. ak47 is accurate ONLY if u really know how to handle it... plus, it's cheap!
shields protect ct's from being pwned early. (c'mon, FAMAS is definitely a weenie compared to any of the assault rifles...)
but then again, should team b well coordinated, ct's really do have an advantage. try rushing at the bridge at aztec with TWO (2) shield bearers... been there, done that. :)Comment
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Just wait till the shield works 100% of the time to see if it is overly unbalancing to the game. As it is now it is only effective when not moving or moving forward and backward, which means either a stationary target that can't reach a map objective and is easy grenade bait, or a relatively easy target to hit as they are not protected when evading side to side. For the moment, just attack shield users as they move from side to side as the penetration bug takes effect at those times. Obviously if and when the shield is fixed it will be more of a threat...Comment
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blastcow wrote..
..since you don't see any actual value in that aspect of the game, your opinion means nothing to any decent counter-strike player.
I find it amazing you can draw the conclusion that I don't find buyscripts important, since I use it and even have a website dedicated scripting buys and other stuff in cs (www.x-systems.dk). I mean, how hard can it be to change the commands in the .cfg to match 1.6? Or is it because you are to lazy?CT's have a shield, T's don't. Its not a problem as of yet, but it seems a little unfair to me. I deal. I play as a T all the time, and there's no big problem. Jackass.
First off, the ak's power/price vs the colt's seem unfair to me, so I could just as easily claim you don't make your point. Secondly calling me names doesn't exactly help in taking you seriously.Added @ [time="1044410332"]CabalSoljea™ wrote..
By "tat" I take you mean me? And yes I know. That was one of my points..
^^ ah... but u KNOW tat an ak47 is way more powerful than the m4a1 no?Comment
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i dont care less how powerful an ak is or how useful is a carbine. The point is there is a trade off now.
Aks can no longer hit anything on full auto.
Carbines can gain 3 frags just on full auto and circle strafing.
Aks can put 2 rounds into the head of enemy 10 miles away.
Carbines cant hit heads now at 10 miles.
so if ya an ak T, keep ur distance. If ya a Carbine CT, activate ninja mode and get rid of all those ak ts.
A shield for a CT is right. Now with the Galil available at only 2k, this shield is a freaking godsend. Ts can lose on the 1st round and still can get an assault rife, while Cts cant.Comment
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