narby wrote..I wish people would stop talking about "sporting" anything, it really invokes a gh3y image that I don't need at 10:30 at night.
Your entire point in that response was that ball games have not been around for centuries, which they clearly have. Perhaps you need to go read some history books instead of making brash attempts at being clever and entertaining.
As for spectator sports, temples in south America have been found containing ceremonial games where a leather ball (and sometimes a decapitated head) were kicked around into stone hoops. These games were played in front of crowds (who sat on large stone terraces). I think that constitutes a spectator sport.
These were not professional, but thats not the point of the argument. You were dismissing his argument by saying sports didn't exist centuries ago, which they did.
And by the way, he was dismissing the argument because mainly the definition of loyalty requires a high duty or authority to be loyal to, and since a game evokes no sense of authority or duty, loyalty cannot exist to it.
Case dismissed. Logic 101, take it; maybe you will learn something.
And even if loyalty could exist, it is not the reason that people play all the time. That is called an addiction to the game, and it happens quite often. You might notice that you tend to stop playing games that become too easy, too difficult, and basically too repetitive. However, online games like CS, that move at a quick pace, are hardly repetitive, and you can always find someone, somewhere, that is better than you to play against; hence causing you to create a goal: to be better than that person. It is this frequent setting of goals that creates the addiction. A new goal is created before the old goal is achieved, and you just want to be RID of goals so you can put the game down! Unfortunately, this rarely happens, and you end up playing CS for 20 hours straight until your face hits the keyboard.
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