Narby Announces Work On New Map

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  • Gpig

    #31
    David Johnston wrote..

    The problem - people just crank their gamma up and voila, they've saved $1250/round...
    Nightvision sucks. Try it in militia sewers with lights out, you actually see worse. I'm pretty sure everyone at valve goes, "FUCK! I meant to buy a fucking kit!" when beta testing.

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    • The Who?

      #32
      well, i just hope you change the textures, but otherwise, looks pretty cool. so far doesn't even compare to airstrip in terms of looks, but my view will probably totally change when you finish the map. I have faith in narby, there isn't a map he's made that i don't love.

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      • HobblinHarry

        #33
        Same here, The Who? but I have yet to try cs_enemyfire... no servers run it and theres no websites to download it from



        If I had my own server though, I'd run nothing but narby maps, cause they all own.

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        • David Johnston

          #34
          garry wrote..

          the lighting is shit
          Who ever said constructive criticism carried a price? Just consult garry.

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          • seraph2916

            #35
            narby keep up the good work. all of your maps kick ass and i can't wait for this one to come out. maybe you could fix dust and get rid of skywalkers. yeah it's fun, but too many admins go insane and ban everyone who does it. i just felt like typing this randomly b/c i forgot what else i was going to say.

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            • garry

              #36

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              • -:Nighthawk:-

                #37
                DaveJ made dust, not narby. *sigh* I mean really, how can you post right after the guy who made the map and not even be aware of it? :) People these days...
                Tek wrote..

                as long as flashlights keep making you lit up like a christmas tree and nv goggles really dont help much this would be kinda shitty imho
                I don't know how much re-coding the flashlight thing would take, but it'd probably be quite a bit. You'd likely have to send exactly where to light up the map for each person, and where would you do a lens flare from on the person using the flashlight? Hopefully that will be something taken into consideration for CS2, because honestly it needs a completely new engine to do correctly.



                As far as nightvision goes, it'd be cool if it actually did something useful. As it is, I believe cs_mansion is about the only map I've seen NV goggles be useful on. In the current state of CS, however, very dark maps simply don't get playtime.
                ititj wrote..

                those screen shots dont do any form of justice yet, but to me, quarry SCREAMS rain.
                Rain would definitely be cool if you go for a dark lighting scheme. Happy, sunny rain would just suck, though it'd work quite well on something like de_airstrip, what with the tropical setting and such.
                }-{ellrazer wrote..

                And settings like gl_monolights 1 make dark maps pretty pointless. People will just turn off their shadows and destroy the unexperienced and purists.
                gl_monolights is controlled by the server. So long as the server doesn't have it allowed (by default it isn't) then your client setting will have no effect, afaik.

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                • garry

                  #38

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                  • garry

                    #39
                    he said fix, he didn't say anything about narby making dust

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