My computer freezing every time CS begin loading!
Is it problem with Steam right now or???
Is there good solution to fix it??
Is it problem with Steam right now or???
Is there good solution to fix it??
Pharlap wrote..This issue has come up a few times, and should be explained. Yes, CS is a Counter-Terrorism game and yes, it is, to a certain extent, realistic. However, realism doesn't always equal fun, especially in such a fast paced game cs is. The maps have to cope with 2 things: The limitations of the HL engine, and good gameplay. The latter being the most important thing above all.
suppose i just want a map to be believable thats all. since i really want to get right into the game, thinking im actually in it, not sitting at my computer while some coloured triangles are drawn on the screen by my video card etc etc. i find the game so much more enjoyable when i believe im actually in a real place (torn, survivor, piranesi), unfortuantely, dust1/2, aztec, current inferno, cobble, dont give me the feeling im in the game, but more like im playing a computer game. its just me, shame the majority of csers dont think like i do :*(
MikeJ wrote..you know i think i have an explanation why some of u are getting 1fps (or there abouts) in a map. ive noticed when CS starts auto-waypointing (waypoints are those points on a map that help the BOT navigate through the map), the fps drops to unity like u described. auto-waypointing is done only once per map, and so if u have a new custom map, first tmie you load it, it gets auto-waypointed. thing is, first time i loaded survivor, it was fine.
mall my maps are working fine now, wierd.

pags wrote..people like you are the problem. stop complaining ffs. cant u wait one or two days for the problem to be fixed? whats the point in whining about it.
if cs 1.6 worked without steam. LOL STEAM IS THE PROBLEM!
narby wrote..ive heard you preach that many times before, i fully agree with you. who am i to argue. im just dissapointed (and im sure many custom mappers are as well, 3dmike, ginseng, etc etc) that the cs community prefers less realistic maps and more arena type maps like ive said. i hope the new look to inferno will change how i think about it. and on aztec, the rain and fog adds SO much to the map, ignoring the fps drop, which i know pisses you off so much for idiots mentioning that and not how much it makes the atmoshphere on aztec seem that much more believabe. whose idea was it btw to include all those weather effects on aztec?
This issue has come up a few times, and should be explained. Yes, CS is a Counter-Terrorism game and yes, it is, to a certain extent, realistic. However, realism doesn't always equal fun, especially in such a fast paced game cs is. The maps have to cope with 2 things: The limitations of the HL engine, and good gameplay. The latter being the most important thing above all.
Sure, a map that looks nice and real is preferable but a lot of past attempts have proven that they're generally disliked because the gameplay is so disjointed. Perhaps with CS2 level designers will be able to make maps that can encompass the larger areas needed for better gameplay AND the levels of detail to convey realism.
MikeJ wrote..This could be a BOT-related issue that the neweset STEAM supports. I also had a hard time when I played with my custom map in STEAM for the first time, somehow after STEAM analyzed my map for 5 or 7 minute(You can see a bar of progress) I could finally play with BOTS. The BOTS are kinda very human-like(yeah, truly), so I had a so much fun with a custom map.
vegas was cut
survivor "works" but goes around 1fps, i hear this with other people as well. It's unplayable. And it's not my machine. I have a 3.06ghz pentium4 + gf4 ti.
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