Four years ago, Counter-Strike BETA 1 was released. A long history and a lot of changes mark the journey from small-time mod to commercial success. To celebrate, asspennies and I have done a Counter-Point about the history of Counter-Strike. As always, here's a tidbit with absolutely no context:
By the way, in various places the release date of BETA 1 is listed as the 19th of June. It was actually released a full hour before midnight (eastern), but cliffe couldn't afford an accurate watch or something. BETA 1 came out at 8 PM Pacific on June 18th, 1999.
I also remember the maps -- cs_prison was the first map I played. It almost stopped me from playing more when I couldn't figure out how to get down from a ledge. My next map was the aforementioned cs_siege. I've always had a soft spot for this map, ever since that time, during beta 2, that I went 29-1 AWPing people who ran around the cliff corner from the crate just outside the garage. It was the one and only time I've ever shown some skill in using any sniper rifle.Read the rest of this week's issue of Counter-Point here!
But one thing that needs to be addressed is the community. I didn't really get into the CS community until around Beta 3, when I started talking in the Counter-Strike.net forums. That was when there were only about 500 people playing the game and less in the forums. It's not so much that the community was tight-knit -- no matter how romantic you want to be about it, it wasn't. It's just that there was a certain charm to the small size of it. You could make a post in the forums, for instance, and not have it drop 3 pages in an hour. You could ask a question and genuinely get it answered. It was a fleeting, but exciting, time.
By the way, in various places the release date of BETA 1 is listed as the 19th of June. It was actually released a full hour before midnight (eastern), but cliffe couldn't afford an accurate watch or something. BETA 1 came out at 8 PM Pacific on June 18th, 1999.

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