1.6 BETA Updates

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  • 3a5tw00D

    #76
    wtf?

    worst quote job EVER!

    Comment

    • [SOSD]Shermanator-X007

      #77
      jimgenius wrote..

      ARG! I run with 8x AA and 16xAF so my CS is nice and pretty but now...I cant read any of the text, the sniper scopes are completely screwed and blurry and the console text is completely unreadable. I have a 9500 Pro runing latest drivers.
      This has helped me for 1.5 try it for 1.6 and let us know if it work fine ok.



      Half-Life Fonts v2.0

      Copyright (C) 1999-2001 NextWish.org



      PLEASE READ THIS DOCUMENTATION IT CONTAINS IMPORTANT INFORMATION YOU SHOULD KNOW LIKE INSTALLATION INSTRUCTIONS!



      About this modification:

      This modification, simply put it replaces the console font and any other ingame font, such as the Counter-Strike Radio Text, Player Chat and also the player identification messages. ( e.g. Emeny: NextWish ) with different size fonts.



      There is currently five sizes available ( Small, Medium, Large, Very Large ), which size this mod installs is up to you, you can select the size you want when you install it!



      Instructions:

      1) Select the size of the font you want to install from the drop down box.



      2) Simply point this installer to the sub directory under your *MAIN* half-life or counter-strike retail directory of the mod you want to install the fonts for.



      Here are some examples of modifications and where to install:



      Say your half-life directory is C:\sierra\half-life



      Half-Life Deathmatch| C:\sierra\half-life\valve

      Counter-Strike| C:\sierra\half-life\cstrike

      Team Fortress Classic| C:\sierra\half-life\tfc

      Day Of Defeat| C:\sierra\half-life\dod



      3) Load up Half-Life and Connect to your favourite server, enjoy!



      Troubleshooting:

      There are no known problems with this modification at this time, if you experience problems please email support@nextwish.org



      Please include the following details in your email:

      - Which modification your experiecing problems with.

      - What the problem is or what is going wrong.

      - What happens before the problem arises.

      - Include any error messages you recieve or anything out of the oridinary.

      - Include your system specs ( CPU Speed, CPU Brand, Amount of RAM, Harddisk size and amount of free space, Version of Windows, Video Card and what resolution you run ingame and graphics mode.)



      Basically be a descriptive as possible as any emails with "It's just not working" end up in the trash.



      Legal and Contact Infortmation:

      This modification is provided 'as-is', without any express or implied warranty. In no event will the author be held liable for any damages arising from the use of this modification.



      Permission is granted to anyone to use this modification for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:



      1. The origin of this modification must not be misrepresented; you must not claim that you wrote the original modification. If you use this modification in part or whole for your own modification, an acknowledgment in the documentation would be appreciated but is not required.

      2. Altered versions of this modification must be plainly marked as such, and must not be misrepresented as being the original version.

      3. This notice/readme may not be removed or altered.



      Geoffrey Huntley

      webmaster@nextwish.org

      appended @ [time="1056260096"]

      Unreal Dante wrote..

      I don't mean to sound giddy with excitement but I just found something out. Well, I may be slow as I didn't know this before but I fired up cs_hideout, Narby's 1.6 only map, and put 11 bots in certain the game would crash because it wasn't a map released with the beta. As soon as it loaded up one bot was in with me and it was extremely laggy. Then an "Analyzing" bar showed up taking about 3-5 minutes to complete and the map reloaded itself. Lo and behold the bots learned the map and now I can play it. I didn't know that bots will analyze and learn other maps in a matter of minutes. This will help map makers like me out(ie: beginners) with testing maps for balance and framerate problems with 'x' amount of players.



      Now, how do people add maps into 1.6b like I see dustworld and other maps? Just curious. :-P



      *runs off*
      What program are you useing for bots please???

      Comment

      • Pharlap

        #78
        3a5tw00D wrote..

        wtf?

        worst quote job EVER!
        ive made myself clear....im not writing a formal report.

        Comment

        • jimgenius

          #79
          [SOSD]Shermanator-X007



          Sorry, that didn't work for me. It didnt even change the fonts, I dont think it likes Steam, and the new directories.



          P.S Dante means the new bots that are in 1.6, they learn the maps for you.



          And dante, put the maps in the SteamCache/Counter-Strike/cstrike/maps folder. I just dropped them in and it worked.

          Comment

          • ukHazard

            #80
            Unreal Dante wrote..

            I'm not surprised that the ak is up there because it's a hard weapon for a newb to handle. It'd probably take them a few clips to get a guy if they live that long.



            *remembers his days of poorly handling the ak*
            Quite. The AUG and Sig Commando are more useful to people who haven't got used to aiming long distance without a lil bit of zoom to help them. I contend that the M4 and AK are used more, as people have learned how to aim properly.

            Comment

            • Unreal Dante

              #81
              Yeah, I was talking about the 1.6 bots. Dropping maps in that folder sounds too easy but I'll give that a try. My guess is you need to find all the textures and models and things for it to work though, right?

              Comment

              • 3a5tw00D

                #82
                yeah ur right,

                all my text is totally unreadable.

                and they did the WORST FUCKING THING POSSIBLE. THEY FUCKING TOOK OUT 1280x1024 RESOLUTION, WHAT THE FUCK! THE ONLY THING I REALLY REALLY LIKED ABOUT 1.6 AND THEY FUCKING GAVE IT THE BOOT.

                ah well, hopefully it'll comeback.

                Comment

                • jimgenius

                  #83
                  Anybody know what to do with the blurry text with AA and AF??



                  Dante, the only map that I know doesnt work with my method was fy_iceworld, bcasue it wanted some textures. I coudnt find them anywhere, so maybe that map wont work at all.

                  Comment

                  • phrzn

                    #84
                    Edited by [user="32660"] @ [time="1056299781"]

                    Pharlap wrote..

                    right, i mustve not phrased myself correctly.

                    not number of shots fired THEN. but number of kills genereated, that better?
                    Yes, but that's on a basis of "Usage per Server". In other words, A lot of people, on a lot of servers play differently. I've played on servers regularly where the MP5 Navy usage was WELL over 60%. Which, yet again, proves this method of weapon measurement false. (The only way to really do that was if someone took a stats-me report from a given month, from every, single, Active server, totaled ALL the kills per weapon correlating to the number of guns purchased, made it into a table, averaged EVERY server together divide by ~20,000 (last I checked the # of Dedicated Servers always seemed to float around 20k) and list it. There is not enough support from admins, and nobody willing to undertake such a moronic task in the first place, however it is possible, but not plausible.)
                    since the number of deaths a weapon produces correlates quite strongly with its usage. no?
                    Well what about people that don't get a kill in the round, or never kill an enemy with a gun, but one person dominates with the AK on the T side? Exactly, it creates False Results because weapons bought, weapons "used", weapons fired, and weapons used to kill, are all very different variables. if one person goes say, 90-4 (LEGITLY, I have seen it done so shut up in advance), with a majority of those 90 kills done with the AK-47. and then a CT, with the m4a1, goes 5-25. Since you're going by kills, does that not generate false results relating to usage?
                    also, players don't just fire off shots for no reason into thin air, usually its at an enemy. therefore, number of shots fired by weapon x is proportional to weapon x's usage.
                    Please learn about proportions and how they function. The amount of time a car's engine is on and running is not proportional to the miles it has traveled and gasoline consumed is it? only if you go from Point A to exactly Point B with no stops, and a constant speed which would correlate to a constant usage of fuel.

                    Comment

                    • Jet Li

                      #85
                      can ne1 help me with my gfx.wad not being found problem? id like to get back into 1.6...i didnt even get to see the first major update with the knives n bots. will it work if i just get and add the gfx.wad into the proper place? i tried countless folder deletions and uninstalls and reinstalls but it never works nor updates with any new gfx.wad...

                      Comment

                      • hyok88

                        #86
                        Phr0z3n wrote..

                        All in FUCK all a very good update. Go VALVe Go!

                        [/quute]

                        Comment

                        • [SOSD]Shermanator-X007

                          #87
                          Edited by [user="11982"] @ [time="1056496861"]

                          jimgenius wrote..

                          [SOSD]Shermanator-X007



                          Sorry, that didn't work for me. It didnt even change the fonts, I dont think it likes Steam, and the new directories.



                          P.S Dante means the new bots that are in 1.6, they learn the maps for you.



                          And dante, put the maps in the SteamCache/Counter-Strike/cstrike/maps folder. I just dropped them in and it worked.
                          Man too bad I was hopeing it would work.

                          BOTS: Thats some good news.

                          Comment

                          • VaGo

                            #88
                            n1 :)

                            Comment

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