You mean a system that, for example, rewards the player upon completion of objectives? Like instead of score (kills) the player has the number of hostages rescued or bombs defused?
If this is what you said in your post forgive this, it's 2am and i'm too shattered to read all that, let alone make sense of anything
If this is what you said in your post forgive this, it's 2am and i'm too shattered to read all that, let alone make sense of anything

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