Steam Platform 14

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  • Ritchey007

    #61
    All official maps will soon have 32 spawns, so give it a rest!

    Comment

    • Ghengis

      #62
      prompt. wrote..

      all they need to do now is take away the +3 frags for defusing\planting
      Thats a really good objective inspiring feature and well worth while.



      I have not been able to connect since upadting to 15 this morning...

      well I assume it was fifteen since i can no longer see the steam progress stuff at all, it just sits in process using mem. but not visually doign anything, and this second update, did not continue in the normal updateing platfor and gamer bar, it had a seperate progress bar similar to the connecting to cs bar, but said Steamn updating or somesuch similar...

      Hm,mm.

      Comment

      • Electronic Punk

        #63
        Ritchey... so even the maps that Valve have no access to are going to be updated?



        assualt doesn't look like it has been changed for several years :S

        Comment

        • sniv

          #64
          densityduck wrote..

          Dead tags back? Fuck. Hooray, hooray, the noobiez got their way.



          On the other hand at least they're finally admitting that CS is a deathmatch game. They should just take the fucking hostages and bombs out already.
          Dead tags? You already had the death tags even if they weren't shown on the scoreboard. Just count the people who died, with some kind of marker or just your memory. If you remove the dead tags, remove the kill sprites just as well (no pubber would like). Or, make both of them shown.



          Oh, and CS isn't supposed to be a deathmatch. So it seems that's wrong also. DMC is supposed to be a deathmatch, though it is much less popular so you won't go there if you want to stay high in the esteem of your friends.

          Comment

          • thor2488

            #65
            The only reason I think re-adding the DEAD tag to the opposite team is good is so you can actually tell if someone is in the game or is connecting.

            Comment

            • FatboyTim

              #66
              I can quite happily play on 32-player HL servers (CS, DoD, TFC, etc.) over my crappy 56k connection...

              Comment

              • [CyW]-=BigBear=-

                #67
                #65, sure you can.. With very low rate settings.. Just like #54 Ho Hum, and everybody else who have no glue how to check or set these things, or simply don't care about them..



                Like I said, it has nothing to do with your connection, it's the (old) HL engine not be able to handle that many clients on high(er) rates.. It was simply not designed for that I guess.. You simply accept this, or you don't..

                Comment

                • Diamond Dust

                  #68
                  I think they should take the dead message off the scoreboard and the thing in top right that tells you when you kill someone, or make it a server side option. I think it would be pretty fun to play not knowing when you or someone else kills someone.

                  Comment

                  • .b0w. Bushwacker

                    #69
                    .b0w. Bushwacker wrote..

                    2 things i think should be added into CS 1.6



                    when a user dies.. all their shit drops.. not just primary weapon.. or at least the pistol drops too. because im sick of being t and not having my lazy ass buy a usp, then not being able to jack one from the cts im killing



                    also



                    it would be cool if there could be one person (you need to choose to be the person [ kinda like VIP, but you make the choice]) who is a bomb tech.

                    All they can buy is a pistol (any pistol) and they spawn with a defusal kit.

                    The reason for them is :

                    1) to defuse bombs

                    2) when your on a map, and you kill the T with the bomb.. instead of sitting there waiting for them to come and kick your ass, you call in the bomb tech to secure the area, after he "secures" the c4 (kinda like defusing it) the round ends.



                    I think that would really knock up the team play, because people would want to stick with the bombcarrier and make sure that it isnt dropped.
                    does anyone care, or have thoughts about ^^ ?

                    Comment

                    • Ritchey007

                      #70
                      Electronic Punk wrote..

                      Ritchey... so even the maps that Valve have no access to are going to be updated?



                      assualt doesn't look like it has been changed for several years :S
                      It's on the todo list for VALVe :)

                      Comment

                      • naem

                        #71
                        The thing I hated about missing DEAD tags was a CT camping the bombsite for two minutes, when the last remaining T alive was AFK. *sigh*



                        The +3 kills for planting and defusing should stay. Whoa - people in pubs actually have some incentive to complete their objectives now.

                        Comment

                        • Iateryce

                          #72
                          Uhm i need help with my cs 1.6

                          every time i join a game it goes black and nothing but black all i could do hear not see please help me!!!!

                          Comment

                          • Ghengis

                            #73
                            Ghengis/Dangermouse wrote..

                            Thats a really good objective inspiring feature and well worth while.



                            I have not been able to connect since upadting to 15 this morning...

                            well I assume it was fifteen since i can no longer see the steam progress stuff at all, it just sits in process using mem. but not visually doign anything, and this second update, did not continue in the normal updateing platfor and gamer bar, it had a seperate progress bar similar to the connecting to cs bar, but said Steamn updating or somesuch similar...

                            Hm,mm.
                            Ok so it didnt go to 15, but it certainly updated in a different way to normal, giving me a sperate type of progress bar, hoinest i swear, anyone else notice rthis, or am i going crazy.. I havent smoked for weeks...

                            Comment

                            • sixletter

                              #74
                              Ritchey007 wrote..

                              All official maps will soon have 32 spawns, so give it a rest!
                              AH RITCHEY I LOVE YOU !



                              when will they have 64 ? :)

                              Comment

                              • -:Nighthawk:-

                                #75
                                Ritchey007 wrote..

                                It's on the todo list for VALVe :)
                                Since you've apparently somehow gotten your hands on a copy of the "to do" list that VALVe mysteriously hangs on a refrigerator deep within their offices, by all means please tell us what else is on this afformentioned list...
                                sixletter wrote..

                                when will they have 64 ? :)
                                I'm guessing that the HL2 engine will have support for at least 64 players, though I'm really hoping it's more like 128. Imagine the possibilities for mods with 128 potential players... Sure, I'm not envisioning a CS2 type of world here, but a nice large battle for a different style of mod could be pretty amazing. Like a medieval mod or something. Englaaaannnnnddddd!!!!!!

                                Comment

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