All official maps will soon have 32 spawns, so give it a rest!
Steam Platform 14
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prompt. wrote..
Thats a really good objective inspiring feature and well worth while.
all they need to do now is take away the +3 frags for defusing\planting
I have not been able to connect since upadting to 15 this morning...
well I assume it was fifteen since i can no longer see the steam progress stuff at all, it just sits in process using mem. but not visually doign anything, and this second update, did not continue in the normal updateing platfor and gamer bar, it had a seperate progress bar similar to the connecting to cs bar, but said Steamn updating or somesuch similar...
Hm,mm.Comment
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densityduck wrote..
Dead tags? You already had the death tags even if they weren't shown on the scoreboard. Just count the people who died, with some kind of marker or just your memory. If you remove the dead tags, remove the kill sprites just as well (no pubber would like). Or, make both of them shown.
Dead tags back? Fuck. Hooray, hooray, the noobiez got their way.
On the other hand at least they're finally admitting that CS is a deathmatch game. They should just take the fucking hostages and bombs out already.
Oh, and CS isn't supposed to be a deathmatch. So it seems that's wrong also. DMC is supposed to be a deathmatch, though it is much less popular so you won't go there if you want to stay high in the esteem of your friends.Comment
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#65, sure you can.. With very low rate settings.. Just like #54 Ho Hum, and everybody else who have no glue how to check or set these things, or simply don't care about them..
Like I said, it has nothing to do with your connection, it's the (old) HL engine not be able to handle that many clients on high(er) rates.. It was simply not designed for that I guess.. You simply accept this, or you don't..Comment
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.b0w. Bushwacker wrote..
does anyone care, or have thoughts about ^^ ?
2 things i think should be added into CS 1.6
when a user dies.. all their shit drops.. not just primary weapon.. or at least the pistol drops too. because im sick of being t and not having my lazy ass buy a usp, then not being able to jack one from the cts im killing
also
it would be cool if there could be one person (you need to choose to be the person [ kinda like VIP, but you make the choice]) who is a bomb tech.
All they can buy is a pistol (any pistol) and they spawn with a defusal kit.
The reason for them is :
1) to defuse bombs
2) when your on a map, and you kill the T with the bomb.. instead of sitting there waiting for them to come and kick your ass, you call in the bomb tech to secure the area, after he "secures" the c4 (kinda like defusing it) the round ends.
I think that would really knock up the team play, because people would want to stick with the bombcarrier and make sure that it isnt dropped.Comment
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The thing I hated about missing DEAD tags was a CT camping the bombsite for two minutes, when the last remaining T alive was AFK. *sigh*
The +3 kills for planting and defusing should stay. Whoa - people in pubs actually have some incentive to complete their objectives now.Comment
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Ghengis/Dangermouse wrote..
Ok so it didnt go to 15, but it certainly updated in a different way to normal, giving me a sperate type of progress bar, hoinest i swear, anyone else notice rthis, or am i going crazy.. I havent smoked for weeks...
Thats a really good objective inspiring feature and well worth while.
I have not been able to connect since upadting to 15 this morning...
well I assume it was fifteen since i can no longer see the steam progress stuff at all, it just sits in process using mem. but not visually doign anything, and this second update, did not continue in the normal updateing platfor and gamer bar, it had a seperate progress bar similar to the connecting to cs bar, but said Steamn updating or somesuch similar...
Hm,mm.Comment
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Ritchey007 wrote..
Since you've apparently somehow gotten your hands on a copy of the "to do" list that VALVe mysteriously hangs on a refrigerator deep within their offices, by all means please tell us what else is on this afformentioned list...
It's on the todo list for VALVe :)sixletter wrote..
I'm guessing that the HL2 engine will have support for at least 64 players, though I'm really hoping it's more like 128. Imagine the possibilities for mods with 128 potential players... Sure, I'm not envisioning a CS2 type of world here, but a nice large battle for a different style of mod could be pretty amazing. Like a medieval mod or something. Englaaaannnnnddddd!!!!!!
when will they have 64 ? :)Comment
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