Cliffe was actually serious half the time, in an interview!
hook: Is it true that gooseman is importing drawstrings into Counter-Strike?*/me and vapor laugh
Cliffe: Yes, the new k9 units will wear drawstring pants ---- ONLY from the gap.
site: r u fagot??/Ok, go read the real interview!
cliffe: ya
-[DNC]RageWarrior-How do you spend your freetime?
-[Cliffe]-Hanging out with Little Rizzuh.
-[DNC]RageWarrior-He he, who is that?
-[Cliffe]-Rze, from CSnation. The beefiest hunk in the land.
BN: How long does the smoke effect last?Read the whole thing here.
Pretty long -- about 10 seconds or so. Perhaps a tad longer (I've never
counted).
Condition Zero has passed through the hands of a number of development studios, suggesting that game is made up of the best ideas from each - is this a fair assumption to make?In addition with the interview, there are even some screenshots to be glanced at as well. For those interested in gathering any additional information on CZ, this interview should be of interest.
Cliffe: When developing a new game, we tend to iterate until we have something interesting and a lot of fun. For Condition Zero, we had the luxury of working with a lot of talented people (Turtle Rock Studios, Ritual, etc.). The most important part is that, at the end of the development cycle, we have a product we're proud to offer to gamers.

mobilplast wrote..how can it beat daikatana?
I cant believe they are keeping the same skins. How ridiculously lazy and stupid. The game has been in development for years and this is what they have to show. This is easily the biggest disappointment in video game history.
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