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Game Releases for Friday the 13th - WWE 2K18, The Evil Within 2, and More

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  • Game Releases for Friday the 13th - WWE 2K18, The Evil Within 2, and More

    We have some spooky and not-so-spooky game and DLC releases for you today. Who knows though, maybe it's all spooky to you depending on your definition of "scary." Today, WWE 2K18 was released alongside The Evil Within 2. Also released today is Crytek announcing an Early Access release of Hunt: Showdown and an open alpha for a multiplayer brawl-shooter called Aftercharge.

    WWE 2K18
    WWE 2K18 feature highlights include:
    • Extensive Roster: Featuring nearly 200 playable WWE and NXT Superstars and Legends, including cover Superstar
      Seth Rollins alongside John Cena, Brock Lesnar, AJ Styles, Alexa Bliss, Bobby Roode, Sasha Banks, Dean Ambrose, The New Day, Finn Bálor, Jinder Mahal, The Miz, No Way Jose, SAnitY, Undertaker, Stone Cold Steve Austin, Andre the Giant and many more, WWE 2K18 delivers the largest roster in WWE games history;
    • Kurt Angle: Consumers who pre-ordered WWE 2K18 at any participating retailer received two playable characters of WWE Hall of Famer, decorated Olympian and current Raw General Manager,
      Kurt Angle, at no extra cost:
      • WWE "American Hero" persona (2001);
      • ECW® "Wrestling Machine" persona (2006).
    • Gameplay Enhancements: WWE 2K18 continues refining the simulation gameplay experience that sits at the franchise's core. Mayhem arrives in the form of improved eight-person matches, a new carry and drag system, thousands of new animations and more - all complemented by a brand new graphics engine that delivers spectacular lighting, more realistic skin and new camera effects to ensure everyone's favorite WWE personalities, crowds and arenas look their best;
    • Creation Suite: WWE 2K18's world-class Creation Suite delivers greater control for players to customize, build and share their own unique WWE Superstars, Arenas, Entrances and more. Highlights include new body types, face templates and menu poses; new hairstyles, scars, teeth, tattoo branding techniques and clothing materials; improved logo mapping, stitch patterns and highlight reel creations; the ability to preview lighting scenarios; Create-a-Show, featuring a fun 8-bit filter option; custom match types and much more;
    • MyCAREER Mode: The franchise's career-driven journey focuses on telling a compelling story through self-created WWE Superstars (a.k.a. MyPLAYERs) as they explore two different paths en route to a WrestleMania moment and beyond: the Company Man and the Fan Favorite. A new free-roaming backstage area provides a more experiential scenario, as players spend more time interacting with fellow WWE Superstars and supporting personnel to explore their personalities, receive side quests, conduct or ambush interviews, change match cards and more. Players will also see MyCAREER updates to the mode's Promo Generator, as well as Invasions;
    • Universe Mode: WWE 2K18 introduces two types of rivalry scenarios - Potential Rivalries and Active Rivalries - along with a color-coded Intensity Meter to guide what's likely to happen between opposing rivals in any situation. Rivalries and storylines now see better flow to align with WWE's real-life pay-per-view events, while new Power Rankings, Goals and Match Types add more depth throughout the experience;
    • Road to Glory: Making its WWE 2K18 debut, Road to Glory is a completely new online experience where MyPLAYERs from all over the world battle against one another. Players can compete daily in a variety of match types to earn stars, boosts, Superstar parts and virtual currency. In addition, by increasing their levels, players can further customize their MyPLAYERs to gain the advantage over others. Overall, players are encouraged to see if they have what it takes to secure entry into pay-per-view events and defeat their favorite WWE Superstars to earn special rewards;
    • Commentary: Featuring the debut trio of
      Michael Cole,
      Byron Saxton and
      Corey Graves at the commentary table, a WWE 2K game has never sounded better. Improved crowd sounds, including the addition of authentic crowd chants, bring WWE 2K18 closer than ever to what fans see every week on WWE television and at live events;
    • Soundtrack: Executive produced and personally curated by legendary WWE Superstar and global entertainment icon Dwayne "The Rock®" Johnson, the WWE 2K18 soundtrack features 11 unique songs representing many of Johnson's favorite artists and music genres, including:
      • Blues Brothers - "Soul Man";
      • Boston - "Smokin'";
      • Bruno Mars - "Runaway Baby";
      • Disturbed - "Down With The Sickness";
      • Eazy-E - "Boyz-N-The Hood";
      • George Thorogood & The Destroyers - "One Bourbon, One Scotch, One Beer";
      • Joe Walsh - "Rocky Mountain Way";
      • Kanye West - "Black Skinhead";
      • Kid Rock - "You Never Met a White Boy Quite Like Me";
      • ¡MAYDAY! (feat. Tech N9ne) - "Last One Standing";
      • Tech N9ne (feat. Krizz Kaliko, Serj Tankian) - "Straight Out The Gate".

    • Downloadable Content*: WWE 2K18 downloadable content offerings will include the following items and be available for purchase on the PlayStationTMNetwork for the PS4TM system, Xbox Live online entertainment network from Microsoft for Xbox One, Nintendo eShop on Nintendo SwitchTM and Steam for Windows PC:
      • Accelerator
        • Players will gain access to all unlockable content available at launch in the game's VC Purchasable section (excluding downloadable content);
        • Players can also decide the overall rankings and attribute levels for all playable characters throughout the life of the product;
        • The Accelerator will be available for $4.99.

      • Enduring Icons Pack
        • Playable WWE Superstars: The Hardy Boyz;
        • Playable WWE Hall of Famers: Beth Phoenix and The Rock 'n' Roll Express;
        • The Enduring Icons Pack will be available for $9.99.

      • MyPLAYER Kick Start
        • Players will be able to unlock and boost MyPLAYER ratings and attributes via a 50,000 virtual currency starting bonus;
        • Players will begin with 10 additional Attribute Points for MyPLAYER and can boost any Attribute tower by 10 points or spread the upgrades throughout multiple Attribute towers;
        • MyPLAYER Kick Start will be available for $9.99.

      • New Moves Pack
        • Explore a wide variety of new in-game moves, including the Tie Breaker (made popular by WWE Superstar Tye Dillinger); the Crash Landing (made popular by NXT Superstar
          Kassius Ohno); the Pumphandle Death Valley Driver (made popular by NXT Superstar Akam); and the Swinging Sleeper Slam (made popular by WWE Hall of Famer
          Diamond Dallas Page).
        • The New Moves Pack will be available for $3.99.

      • NXT Generation Pack
        • Playable WWE and NXT Superstars:
          Aleister Black, Drew McIntyre, Elias, Lars Sullivan and Ruby Riot;
        • The NXT Generation Pack will be available for $9.99.

    • Season Pass*: Players may purchase select WWE 2K18 downloadable content at a reduced price point through the game's Season Pass. For $29.99, a savings of more than 20 percent versus individual content purchases, players will receive the following items as they become available:
      • Accelerator;
      • Enduring Icons Pack;
      • MyPLAYER Kick Start;
      • New Moves Pack;
      • NXT Generation Pack.


    The Evil Within 2
    Bethesda Softworks®, a ZeniMax® Media company, today announced that The Evil Within 2®, from survival horror mastermind, Shinji Mikami and the talented team at Tango Gameworks, is available now for the Xbox One, PlayStation® 4 computer entertainment system and PC. The Evil Within 2, directed by game designer John Johanas with Mikami returning as the game’s producer and creative supervisor, takes the acclaimed franchise to a new level with its unique blend of psychological thrills and true survival horror. Also, from the dark mind of composer Masatoshi Yanagi comes The Evil Within 2 soundtrack, available today on Spotify, iTunes and Amazon music platforms.

    “With The Evil Within 2, we wanted to give fans a compelling reason to return to the STEM world, a hellscape no one willingly intends to revisit,” said John Johanas, Game Director at Tango Gameworks. “For the sequel, we took a more open approach to encourage greater freedom of exploration and to allow players to pick and choose how they want to play. Players must truly prepare themselves in order to survive.”

    In The Evil Within 2, players will reprise their role as police detective Sebastian Castellanos who must return to the nightmarish STEM world in a desperate search to save his daughter, Lily. Along the journey, Sebastian must confront new twisted creatures and sadistic villains while braving an atmosphere of true terror, heightened by cutting edge lighting and an eerie soundtrack. In a last attempt at redemption, the only way out is in.


    Hunt: Showdown
    Crytek has announced that Hunt: Showdown will have an early access release on Steam. Hunt is a competitive first-person bounty hunting game with heavy PvE elements. It packs the most thrilling moments from survival games into a match-based format and sets the action in dark and forgotten corners of the world. A new trailer is now available on the game’s Steam page, where players can add Hunt: Showdown to their wishlists.

    “We believe strongly that community-driven development is crucial to creating a great online multiplayer experience. An early access release will allow us to get Hunt out to players as quickly as possible, to collect feedback and to work closely with the community to continue to shape the direction of the game,” says Hunt producer Fatih Özbayram of the decision.

    Of what players can expect, creative director Magnus Larbrant explains, “We will be adding more gear, more monsters, more hunters, more game modes, more traits, crafting and further map variations throughout early access. We want to take the time to make Hunt the game we’ve always wanted to play.”

    Hunt’s match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character and your gear are always on the line. At the beginning of each match, teams set out to track their monstrous targets. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other hunter left on the map as they try to get off of the map with the prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.


    Aftercharge (Open alpha only from October 13-15)
    Developed by Canadian indie team Chainsawesome Games (the studio behind the fan-favorite and popular Xbox Games with Gold title, Knight Squad), Aftercharge pits invisible robots against a squad of specialized security enforcers in fast-paced battles. While a team of three invisible robots works to destroy six energy extractors on the map, a team of three indestructible (and heavily-armed) human(oid) guards must find and stop them. It sounds simple, but each team features three class types uniquely suited to combat the opposing team’s individual abilities.

    On the defending Enforcers team, choose between invincible guards Striker, Liquidator and Builder. When on the attack team as an invisible Workonics droid, dismantle extractors as Glitch, Bubbles or Cyclops. Alternate characters to explore new offensive and defensive tactical options and strengthen your team’s strategy.

    Key features include:
    • Unique Blend of Fresh Mechanics: An invisible team fighting an invincible team, reviving allies instantly with no limit and zero cooldown on abilities are only a few mechanics that make Aftercharge unlike any shooter you’ve ever played before.
    • Bite-sized Competitive Matches: The teams are small, the maps are small and the rounds are short, but the action is always within sight and it never stops.
    • Asymmetrical Teams: Each team has a specific objective and unique abilities that offer diverse play styles among their characters.


    There we go. It's Friday, October 13, 2017 and it is not Thursday, contrary to what I thought it was all day until about 6PM. These were the games and game related things that were released today in a quasi-NewsBits style format. Yee-haw.
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