Announcement

Collapse
No announcement yet.

Crash Bandicoot Trophies Drop a Few Surprises

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Crash Bandicoot Trophies Drop a Few Surprises

    The PlayStation 4 Trophy list for all three titles in the Crash Bandicoot N. Sane Trilogy have gone live on Exophase. Each game will have their own Platinum Trophy to earn. There are also a couple of surprises hidden among the lists.

    For example, the Trophy list for the first Crash Bandicoot game indicates that you will be able to play as Coco, as seen in the Trophy below.

    Spoiler: 


    There do seem to be a couple of Trophies that are making some people upset though. Why? Who knows.



    Trophies like the two listed in the above image are common throughout all three titles. Maybe people are upset because those seem like very low effort Trophies? I really don't know.

    You can see the full Trophy lists here: Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot: Warped.

    There are also some cool changes in store for the games. A user on NeoGAF that had first hand experience playing the N. Sane Trilogy provided some details on what quality of life changes are in store for the games at release.
    • Unified save system. All three games feature an improved save system that has not only the regular classic Crash saving, but an autosave slot (which can be disabled for 'hardcore players'). The first game's awful 'only in certain levels and only if you complete the difficult bonus rounds' shtick is gone.
    • Unified checkpoint system. Checkpoints didn't use to save your crates in Crash 1, meaning you had to complete levels in one life to 100% the game. This is gone. To even it out and keep Crash 1 tough as nails, you're now required to complete all the bonus rounds, including the secret and notoriously difficult Brio and Cortex bonus rounds. However, bonus rounds are now replayable.
    • Crash 1's pretty terrible physics, which were completely different from 2/Warped, are a thing of the past and the gameplay is incredibly improved in N.Sane Trilogy compared to the original Crash 1.
    • New cutscenes flesh out the boss characters and give them a more apparent personality.
    • Entirely new voice acting and remade sound effects. A lot of the voice acting in Crash 1-3 was, while honestly fine, low quality even for the time. Not in terms of performance, but in terms of actual quality.
    • Time Trial mode has been expanded from just Warped into all three games.

    All of those sound like nice changes to me.
Working...
X