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Outlast 2 Update Balances Gameplay Difficulty

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  • Outlast 2 Update Balances Gameplay Difficulty

    If you are playing through Outlast 2 on normal difficulty and are finding it to be a bit too difficult, you should probably check out the latest patch for the game. The patch, available today on PC and soon on consoles, "introduces some minor adjustments to the difficulty in key spots."

    Changelog for Outlast 2 for May 5, 2017
    • Global rebalancing of the game difficulty.
    • Microphone no longer uses extra batteries.
    • Increased the size of subtitles.
    • Fixed an issue on Intel HD 4000 cards where most dynamic lights were missing.
    • Fixed an issue where flickering black squares appear in the center of the screen at some specific resolutions.
    • Fixed an issue with alternate controller mappings and the camcorder UI.
    • Fixed an issue with double doors where one of them is locked.
    • Fixed an issue causing lost save games when Steam somehow fails to initialize.
    • Fixed some heretic sound effects.
    • Fixed multiple minor gameplay issues (collisions, crawling, tutorials, etc.)
    • Fixed multiple rare crashes.
    • Added a "-refreshrate 60" command-line parameter to specify a preferred refresh rate (replace 60 by the desired refresh rate).
    • Added a "-notexturelimit" command-line parameter to remove texture size limits based on VRAM amount.
    • Added a "-borderless" command-line parameter to use borderless fullscreen and not have to edit INI files.

    If you would like to check out some additional coverage for Outlast 2, be sure to check out our Outlast 2 review. If you'd like even more, be sure to check out my full playthrough of Outlast 2.
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