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Deus Ex: Mankind Divided Gets the DirectX 12 Bump Today

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  • Deus Ex: Mankind Divided Gets the DirectX 12 Bump Today

    Deus Ex: Mankind Divided received two updates today. One was just a regular ol' patch for the game. The changes from today's patch can be seen below. In addition, today also marks the date that the game received optional DirectX 12 support. First thing is first, let's get to those general changes.
    Changelog for Deus Ex: Mankind Divided (PC build 545.4)
    • The following fixes are in this patch:
    • Fixed a freeze that happened for some players during the subway loading scene.
    • Fix for issue where massive stalls would occur in Prague.
    • Fixed issue where players could no longer save when they ran out of Steam Cloud space. (When the player runs out of space, the oldest saves will now be removed from the Steam Cloud. They will NOT be deleted and are still available from disk. They will remain present in your in-game ‘load game’ list.)
    • Improved shadow behaviour in the distance when Contact Hardening Shadows is turned on.
    • Fixed issue where tutorial messages could stay/re-appear on-screen after completing the tutorial.
    • Fixed an issue where players could lose input control when hacking certain computers.
    • Fixed various UI issues.

    And now, here's a bit of information about the DirectX 12 support. Please note that you have to manually opt-in to use the DirectX 12 API for the game. It has been noted by the developers that not everybody with a DX12 capable card will see benefits from running in this mode compared to the DX11 mode.
    Release of DirectX 12 support in Deus Ex: Mankind Divided:
    As of today, users are also able to utilize the awaited DirectX 12 Graphics API. To activate this you are required to do the following:

    • Within your Steam Library, right-click on Deus Ex: Mankind Divided.
    • Select ‘properties’ from the context menu and navigate to the Beta tab.
    • From the dropdown menu, select dx12_preview then close the window.

    After the game has downloaded the DirectX 12 supported build you can then toggle DirectX 12 from either the launcher window or from the Display options within the game.
    Note that DirectX 12 requires a restart of the game if (de-)activated from within a running Deus Ex: Mankind Divided game session.

    WARNING: Using the DirectX 12 API can offer better performance on some systems, however, it will not be beneficial on all.
    • Multi-GPU is not yet supported in this patch.
    • If you encounter problems with DirectX 12, we recommend turning it off again. There are no visual or gameplay differences between the two DirectX versions.
    • As always, make sure that your drivers are up to date:
    DX12-supporting driver for AMD graphics cards: http://support.amd.com/en-us/kb-arti...ase-Notes.aspx
    DX12-supporting driver for NVIDIA graphics cards: http://www.nvidia.com/download/drive...x/107012/en-us

    Known DirectX 12 issue:
    • There is a known bug that causes some very high end cards to regress relative to DirectX 11. This bug is being addressed by the development team.

    If you understand the potential risks of seeing similar or even degraded performance, you can check out DirectX 12 for yourself by following the steps above.
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