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Fan Made Resident Evil 2 Reborn Cancelled, Capcom Invites Team to Share Ideas

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  • Fan Made Resident Evil 2 Reborn Cancelled, Capcom Invites Team to Share Ideas

    InvaderGames, the fans behind the Unreal Engine 4 powered Resident Evil 2 Reborn project have confirmed that they have called it quits. This was done in the wake of Capcom's announcement of an official Resident Evil 2 Remake.

    It's not all doom and gloom, however. The team said that Capcom has actually invited them to share some ideas on what they would like to see in the Resident Evil 2 Remake.
    Today we want to join us of a very special day for InvaderGames. After the official announcement of the Resident Evil 2 remake by Capcom, we officialise the end of the works on Resident Evil 2 Reborn.

    Contrary to what might be thought, this is wonderful news for us and, as fans, we're so happy that Capcom has decided to take the lead of the project and to develop the remake awaited for years by everybody (nobody could bring back to life the masterpiece of 1998 better than the creators themselves). Meanwhile as developers, we're honoured to announce that we've been officially invited to meet Capcom.

    Capcom called us up in advance of the announcement and asked us if we would mind stopping the project as they had longer term plans for a Resident Evil 2 Remake. They have invited us to a meeting to discuss further ideas.

    Even though we cannot complete the project of Resident Evil 2 Reborn, we're happy that what we've shown has achieved consents from worldwide fans and especially has been noticed from Capcom itself. We promise that the work done until now will be useful for future projects, we won't disappoint your and our expectations.

    That is actually very cool of Capcom to do this. You really wouldn't see too many studios take the same course of action.
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