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First Screens and Details Emerge for Halo 5

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  • First Screens and Details Emerge for Halo 5

    Game Informer's cover story for July is for none other than Halo 5. Some details have started to emerge about the game's story and multiplayer components as a result of this coverage. In addition, some new screenshots were also released, all of which can be found below.
    StoryChief dreaming
    - Your teammates can revive you, even in single player.
    - You can command them to do a bunch of things such as target specific enemies, pick up specific weapons, use a turret etc.
    - There will be multiple ways to complete a mission. In the example you could kill everyone, enable some turrets to help you out, go find a generator and destroy it etc.
    - There will be multiple side routes so it won't be completely linear, as in you can sneak through a vent Deus Ex style and go a different route.
    - Locke's team has a Artermis Tracking System (ATS). (Visor mode?)
    - Difficulty scales by the Number of Players.
    - Chief has to deal with the loss of Cortana from 4 and the 'ghost of Cortana' in 5
    - Has alternate paths in campaign levels
    - In coop each player is a different member of Blue Team, and players start with different loadouts, plus the final game will have different huds for each character
    - Split screen not supported
    - Xbox Live Gold for online co-op not needed.


    Whoa, it's Buck from ODST!