A long-overdue move is slated to occur when Xbox Live on Xbox One rolls out later this year. Previously, reputation on the Xbox Live system really didn't matter for much of anything. Now, Microsoft plans to separate those with bad reputation into separate matchmaking systems.
Those new to Xbox Live will start with a reputation that is around 75 and will either go up or down from there. If you attempt to game the system by scrapping an old "bad" account and starting a new one, Microsoft will make note of that and may start you off at a lower reputation the next time you create a new Live account.
So, what happens if your reputation starts to slip after hundreds or even thousands of votes cast against you?
It is also possible to go back up to the "needs improvement" area if you were under "avoid me" simply by receiving no additional negative feedback for a period of time while playing online. Chances are, however, that if not enough people make use of the voting system on Xbox Live for Xbox One then this system won't really matter too much. We'll have to wait and see however.
(via Arstechnica)
Reputation on the Xbox One will be represented by a sliding scale from 0 to 100, but unlike Gamerscore, players will only see that raw number in limited circumstances. Instead, reputations will be represented by a gauge indicating if a player is in one of three reputation regions: “good player,”’ ‘‘needs work,” or “avoid me.”
As the name implies, the “avoid me” group is the one that will be set aside from the rest of the playing population for random matchmaking (privately arranged matches are a different matter, of course). Someone in the “good player” group could end up with someone who “needs work,” but only if there aren’t any closer reputation matches available at the time.
As the name implies, the “avoid me” group is the one that will be set aside from the rest of the playing population for random matchmaking (privately arranged matches are a different matter, of course). Someone in the “good player” group could end up with someone who “needs work,” but only if there aren’t any closer reputation matches available at the time.
Those new to Xbox Live will start with a reputation that is around 75 and will either go up or down from there. If you attempt to game the system by scrapping an old "bad" account and starting a new one, Microsoft will make note of that and may start you off at a lower reputation the next time you create a new Live account.
So, what happens if your reputation starts to slip after hundreds or even thousands of votes cast against you?
On the Xbox One, Microsoft will send players messages when their reputation starts dropping, along with “a general category [of complaint] so the person can better understand what people are upset about,” Dunn said. The hope is that players can notice and rectify their behavior before they reach the dreaded “avoid me” status.
If you end up in the “avoid me” bucket after the warnings, Dunn stressed that you can still play, but only with other people identified with the same label. You can eventually work your way back into the general population, but only by playing through a lot of matches without drawing a legitimate complaint. “They can’t just disappear from Live for a few months and have their rep be fixed; they have to prove that they can play and be trusted with other players,” Dunn said.
If you end up in the “avoid me” bucket after the warnings, Dunn stressed that you can still play, but only with other people identified with the same label. You can eventually work your way back into the general population, but only by playing through a lot of matches without drawing a legitimate complaint. “They can’t just disappear from Live for a few months and have their rep be fixed; they have to prove that they can play and be trusted with other players,” Dunn said.
It is also possible to go back up to the "needs improvement" area if you were under "avoid me" simply by receiving no additional negative feedback for a period of time while playing online. Chances are, however, that if not enough people make use of the voting system on Xbox Live for Xbox One then this system won't really matter too much. We'll have to wait and see however.
(via Arstechnica)

Comment