Another Team Fortress 2 Update Has Been Released (July 11, 2013)

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Another Team Fortress 2 Update Has Been Released (July 11, 2013)

    If you can make your way through the overloaded Steam servers, you may find that a new update was released tonight for Team Fortress 2.

    Changelog for Team Fortress 2 for July 11, 2013

    General:
    - Fixed Quick-Fix infinite heal exploit
    - Fixed missing Cow Mangler 5000 particles when running in DirectX8
    - Fixed Disco Beat Down unusual effect showing through walls
    - Fixed incorrect projectile speed attributes being applied to giants in Mann vs. Machine
    - When disguised as a teammate, the Dead Ringer will drop the body of the player the Spy is disguised as
    - Fixed a bug where arrows and bolts would hit friendly players
    - Fixed a bug where Strange parts and filters could not be removed from Strange weapons
    - Fixed the "Show Entire Backpack" option in the crafting panel not preserving empty backpack slots and forcing items to stack

    Maps:
    - Fixed an areaportal improperly rendering in pl_goldrush
    - Fixed players getting out of map in cp_standin
    - Fixed players hiding in vents in cp_standin
    - Adjusted HDR lighting in cp_process
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