Team Fortress 2 and Counter-Strike: Global Offensive Updates Released on June 19, 2013

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69064

    #1

    Team Fortress 2 and Counter-Strike: Global Offensive Updates Released on June 19, 2013

    Updates were released tonight for both Team Fortress 2 and Counter-Strike: Global Offensive. Here are the changes.

    Changelogs for TF2 and CS:GO for June 19, 2013

    Counter-Strike: Global Offensive
    WEAPONS
    - Tuned the AUG and SG553 to function more effectively as a rifle/sniper hybrid.

    MAPS
    - de_mirage: Fixed see-through crates at bombsites, various other bugfixes.
    - Fixed kv files packaged in workshop maps not loading correctly, which could display incorrect player models and arms.

    OVERWATCH
    - Improved interpolation during Overwatch evidence playback.

    MISC
    - Added classic competitive map to in-game friends list information text.
    - Fixed rare uninitialized text "Target Area" appearing on-screen when watching GOTV.
    - Fixed sv_grenade_trajectory linux crash
    - Added new sv_grenade_trajectory convars to display a dashed line and to adjust line thickness and duration.

    Team Fortress 2
    - Fixed a client crash when downloading custom maps for the Mac version
    - Fixed browser cookies not persisting across game restarts
    - Fixed the Festive Frontier Justice using the incorrect skin for the Blue team
    - Fixed the Virus Doctor painting the entire hat instead of just the bands
    - Fixed the shading for the Couvre Corner, Stout Shako, L'Inspecteur , and Full Metal Drill Hat
    - Stopped dropping Mann Co Supply Crate #55 and added Mann Co Supply Crate #59
    - Updated the Pocket Pyro so it can get assists in Pyrovision
    - Updated the Liquidator's Lid so it can be painted

    - Updated VR mode
    -- Added support for cloning your desktop display
    -- Added support for running the Rift as an extension of your desktop at resolutions other than 1280x800
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