Xbox One is Not Backwards Compatible

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69064

    #1

    Xbox One is Not Backwards Compatible

    More good news for gamers today. First, it was said that used gaming is killed off with the Xbox One, and now it looks like there's no backwards compatibility either.

    The only thing that will transfer to the new One from the 360 will be your Gamerscore. Geoff Keighley confirms this little bit of sad news via Twitter just moments ago.
    One other thing I learned off camera: Xbox One is not backwards compatible with 360.

    I'm sure we'll be bringing you more good news on the Xbox One as the day progresses.
  • cikame
    Member
    • Jun 2011
    • 1799

    #2
    The only good news i can speak of so far is that my 360 seems to have extended its life span, unlike last generation i spent most of this one playing online with friends, and playing games i'll still want to play after the new consoles come out.
    They updated my favorite games from the ps2 era, metal gear solid 2 and 3, all the devil may cry's, resident evil 4, i'll still want to play black ops 2 on occasion with friends and i became a huge fan of fighting games so i'd have to keep going to my 360 for practice and fighting with friends.

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    • SgtMattBaker
      Member
      • Aug 2007
      • 1719

      #3
      I don't know why people make a big deal about this. I still have my SNES and N64 and use them a couple of times per year.

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      • Shawn Zipay
        Managing Communities 24/7
        • Apr 2003
        • 69064

        #4
        Because it's been a standard for a while now. From the PS2 being able to play PS1 games. To the initial launch of the PS3 playing PS2 games. To the Xbox 360 initially being able to play most popular Xbox titles.

        People today have far more substantial game collections than they did back in the NES/SNES/Genesis/N64 days. It builds brand loyalty and trust. Then you factor in the additional money they've spent on countless DLC releases, and you should be able to see why it's a big deal.

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        • DunkinSPE
          OT's Daddy Warbucks
          • Aug 2006
          • 452

          #5
          What gets me is you look at the DRM and license/activation codes Game Companies use today. Not to mention that if you look at programs like Steam and Origin that track your purchases that backwards compatibility shouldn't be an issue. Essentially if you bought and registered a game on an older platform and that company upgrades a version to a new system you should be able to download that game again for free or a minimal cost to your new system. You profile and stats should migrate as well. Steam doesn't care when i build or upgrade my system, just as long as i have the program downloaded and the account authorized on my machine. Why Microsoft can't figure this out...wait...it's Microsoft...the goal is to make you buy the same software over, over, and over again with minimal changes every 2-3 years. Step 3 Profit!
          "We're all very different people. We're not Watusi. We're not Spartans. We're Americans, with a capital 'A', huh? You know what that means? Do ya? That means that our forefathers were kicked out of every decent country in the world. We are the wretched refuse. We're the underdog. We're mutts! Here's proof: his nose is cold! But there's no animal that's more faithful, that's more loyal, more loveable than the mutt." -John Winger (Bill Murray) Stripes

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          • stilla-killa
            CantGetRight
            • Aug 2005
            • 5905

            #6
            Its just like when the movie industry changes formats. Damn you George Lucas and making me buy Star Wars 7 different times now. But then again movies aren't as expensive as games.

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