Valve has just released an optional update to the Team Fortress 2 SteamPipe beta.
Changelog for TF2 SteamPipe Beta for April 30, 2013
It is important to note that the SteamPipe version of Team Fortress 2 will be forced upon all clients in just a few hours. The approximate time for this update is 5PM (EST; 2PM PST). At that time, the SteamPipe beta server that was just released will become the official server. It is strongly recommended that server admins begin converting now in preparation for tonight's client update.
Changelog for TF2 SteamPipe Beta for April 30, 2013
Team Fortress 2:
- Fixed network incompatibility causing custom names and descriptions to not display on client
Source engine:
- Fix sprays trying to load from the wrong directory
- Restored VPK file cache, with tuned size to reduce memory usage and improve client boot and map load times
This server is compatible with all currently running clients. (SteamPipe and non-SteamPipe.)
- Fixed network incompatibility causing custom names and descriptions to not display on client
Source engine:
- Fix sprays trying to load from the wrong directory
- Restored VPK file cache, with tuned size to reduce memory usage and improve client boot and map load times
This server is compatible with all currently running clients. (SteamPipe and non-SteamPipe.)
It is important to note that the SteamPipe version of Team Fortress 2 will be forced upon all clients in just a few hours. The approximate time for this update is 5PM (EST; 2PM PST). At that time, the SteamPipe beta server that was just released will become the official server. It is strongly recommended that server admins begin converting now in preparation for tonight's client update.