As the official release for the SteamPipe conversion of Team Fortress 2 draws nearer and nearer, the bug fixes are starting to wind down. A mandatory update to the TF2 SteamPipe beta was released a short time ago.
Changelog for TF2 SteamPipe Beta for April 23, 2013
Changelog for TF2 SteamPipe Beta for April 23, 2013
Team Fortress 2:
- Synced with release version of game
Source engine:
- VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine.
- Default mapcycle file moved to tf/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name.
- Mapcycle file will be loaded from tf/cfg directory if it exists, falling back to root cstrike directory otherwise.
- Mapcycle file can be loaded from tf/custom/xxx/cfg directory
- Mapcycle file parsing allows C-style comments and blank lines
- Synced with release version of game
Source engine:
- VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine.
- Default mapcycle file moved to tf/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name.
- Mapcycle file will be loaded from tf/cfg directory if it exists, falling back to root cstrike directory otherwise.
- Mapcycle file can be loaded from tf/custom/xxx/cfg directory
- Mapcycle file parsing allows C-style comments and blank lines