Thief's Garrett Reinvented to be More Mainstream

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Thief's Garrett Reinvented to be More Mainstream

    Thief Game Director, Nicolas Cantin, said that while the teams at Square Enix and Eidos Montreal wanted to "keep the main DNA of who Garrett was" they still "wanted to bring in more of the modern audience of the console market."
    "We toned down all the things that felt gothic, like black nails and things like that. We wanted to make him a little bit more mainstream."

    Cantin previously worked on the original Assassin's Creed and is relying on his work there for the new look for Garrett. Game Informer has a video interview with Cantin that shows off some artwork of the new Garrett in comparison to how he was depicted in the original games.
  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #2
    WHAT? Gothic? Garrett wasnt gothic. He didnt have black nails. Well, maybe he did because of the slum life he lived.

    How do you make an anti-hero more mainstream? I like the look they are doing with him. The guy was a thief with these powers and abilities to blend in and not be seen.

    (Im not spoilering this as this happened over 13 years ago and you should have played the game by then)
    The one thing I don't like is the scar down his "eye". The Trickster plucked it out of his head, there was no scar other than the missing eye.

    I also like "modern audience of the console market". Translation, the kids.
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch

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    • CptainCrunch
      I am the 1%
      • Oct 2007
      • 12976

      #3
      Man! All Im hearing is Console Market Console Market Console Market.
      Twitter: @CptainCrunch
      Battlelog/Origin: CptainCrunch

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