CD Projekt RED's REDengine 3 Looks Spectacular

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69058

    #1

    CD Projekt RED's REDengine 3 Looks Spectacular

    CD Projekt RED has revealed the first ever image from the REDengine 3, and wow does it look good.


    The engine was built with vast, open world environments in mind. The first iteration of the engine was used with The Witcher 2 on the PC. The second version came about when they brought The Witcher 2 to the Xbox 360 and made improvements to the PC version of the game.
    The REDengine 3 tech is tailor-made to create non-linear and story-driven RPGs with a system that allows to stream and handle fully explorable open-worlds. Cyberpunk 2077, the second project the studio is working on, will have prime examples demonstrating that REDengine 3 is the perfect tool for creating immense universes filled with exciting, nonlinear adventures. The advanced technology of the REDengine 3 makes RPGs comparable to top-shelf shooters, both in terms of game-world presentation and the epic proportions of events that the player is drawn into. The engine is a next-gen-ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games. All the state-of-the-art visuals form a living ecosystem allowing the player to be a part of a vivid environment. The new face and body-animation systems implemented in REDengine 3 offer realistic expression of emotions, movie-quality scenes and character interactions.

    The engine uses HDR with 64-bit precision, creating some realistic lighting. It also makes use of bokeh depth-of-field, color grading, a high-performance terrain engine, tessellation, animation blending, and much more.

    Worlds are built on REDengine 3 thanks to an updated REDkit editor and tools.
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