Dead Space 3's PC Port is a Non-Issue Claims Executive Producer

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69064

    #1

    Dead Space 3's PC Port is a Non-Issue Claims Executive Producer

    So, you've all heard the big stink being raised about how Dead Space 3 for the PC will be a straight port of the console version. What many people fail to realize is the fact that the first two games were also near straight ports of the console version.

    The game's Executive Producer, Steve Papoutsis, made some remarks about how the whole thing is basically a non-issue.
    "It's confusing to me that this question even comes up. It's by no means any less important to us; it gets a lot of attention. The PC is a very different platform. As developers, you want to deliver an experience that's as similar as possible on different platforms.

    "In Dead Space 2, I felt we made some great strides in terms of controls, responsiveness and even the visual improvements we got into it. We continue to evolve our games as we develop them, but we certainly don't target PC as something that's going to be significantly different. We aren't trying to create disparity in the experience that our gamers enjoy; we want to make sure everyone's having that same experience.

    "At our studio, we've always made console games. The biggest thing is we want to make sure the quality of the experience is consistent across all platforms so we don't have one userbase saying it's better on their system.

    "The fact that we're allowing you to control the game with a mouse and keyboard immediately makes the game feel different. Working with the community, we found some people wanted to map the controls a little differently because of disabilities and we supported that (in Dead Space 2). It's a confusing question and I hope my answer brings a little bit of light to it. We seem a little bit discredited for the amount of effort that goes into it, quite honestly.

    "We want it to be great on all systems, that's our approach."

    None the less, people will continue to complain. Now, about those microtransactions...

    (via Shacknews)
  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #2
    I dont know why this is a big deal anymore. Both EA and Activision have perfected it and whatever issues come up, people will buy anyway.
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch

    Comment

    • Shawn Zipay
      Managing Communities 24/7
      • Apr 2003
      • 69064

      #3
      I'm going to buy it since I enjoy the series. I've had zero issues with the first two games on PC, which is the only place I've played them. Those didn't have any special graphical options either, something that everyone seems to forget, yet is suddenly a huge issue.

      Comment

      • Stev0esque
        5t3v0 (I miss leetspeech)
        • Feb 2008
        • 6786

        #4
        Maybe they should have just kept their mouths shut. Its not like they are offending console gamers anytime we get special treatment. When that happens console gamers don't even realise those features were implemented in the first place. I may be wrong, but I don't think that many people outside of the PC version knew that BF3 could have 64 players.

        Comment

        • CptainCrunch
          I am the 1%
          • Oct 2007
          • 12976

          #5
          Originally posted by Zips
          I'm going to buy it since I enjoy the series. I've had zero issues with the first two games on PC, which is the only place I've played them. Those didn't have any special graphical options either, something that everyone seems to forget, yet is suddenly a huge issue.
          Yeah, exactly. Why is this a big deal for this series? Its been a great series and has been ported from the beginning.
          Twitter: @CptainCrunch
          Battlelog/Origin: CptainCrunch

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