The fourth annual Scream Fortress event for Team Fortress 2 is here!
For more information on Scream Fortress 2012, be sure to check out yesterday's update, the new comic, and the first reveal.
Source Engine Changes (TF2, DoD:S, HL2: DM)
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
- Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
- Fixed a bug that prevented consecutive clicks on scrollbar buttons
- Performance and stability improvements
- Added positional audio support for Mumble clients
Team Fortress 2
- Scream Fortress Event 2012
- Fixed a bug where buildings would be invisible during their setup time
- Mann vs. Machine
-- Added the map Mvm_coaltown_event with a special Halloween mission
-- Fixed a bug where players money would not be set properly when restoring a checkpoint
-- Fixed server crash on vote to restart mission
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
- Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
- Fixed a bug that prevented consecutive clicks on scrollbar buttons
- Performance and stability improvements
- Added positional audio support for Mumble clients
Team Fortress 2
- Scream Fortress Event 2012
- Fixed a bug where buildings would be invisible during their setup time
- Mann vs. Machine
-- Added the map Mvm_coaltown_event with a special Halloween mission
-- Fixed a bug where players money would not be set properly when restoring a checkpoint
-- Fixed server crash on vote to restart mission
For more information on Scream Fortress 2012, be sure to check out yesterday's update, the new comic, and the first reveal.