Scream Fortress 2012 Event Kicks Off

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Scream Fortress 2012 Event Kicks Off

    The fourth annual Scream Fortress event for Team Fortress 2 is here!
    Source Engine Changes (TF2, DoD:S, HL2: DM)
    - Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
    - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
    - Fixed a bug that prevented consecutive clicks on scrollbar buttons
    - Performance and stability improvements
    - Added positional audio support for Mumble clients

    Team Fortress 2
    - Scream Fortress Event 2012
    - Fixed a bug where buildings would be invisible during their setup time
    - Mann vs. Machine
    -- Added the map Mvm_coaltown_event with a special Halloween mission
    -- Fixed a bug where players money would not be set properly when restoring a checkpoint
    -- Fixed server crash on vote to restart mission

    For more information on Scream Fortress 2012, be sure to check out yesterday's update, the new comic, and the first reveal.
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