PC Gamers Get the Shaft on Doom and Doom II Multiplayer in Doom 3 BFG Edition

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    PC Gamers Get the Shaft on Doom and Doom II Multiplayer in Doom 3 BFG Edition

    According to an FAQ for Doom 3 BFG Edition on the Bethesda forums, PC gamers are going to get the shaft when it comes to playing Doom and Doom II multiplayer. Console players will be fine on this regard, but not so much for the PC crowd.

    What multiplayer is included for DOOM 3 BFG Edition?
    ONLINE multiplayer for Xbox 360 and PS3:
    DOOM: 2-4 players per map
    DOOM II: 2-4 players per map
    DOOM 3 and Resurrection of Evil: 2-4 players per map
    Lost Mission: N/A

    OFFLINE multiplayer for Xbox 360 and PS3:
    DOOM: 2-4 players per map
    DOOM II: 2-4 players per map
    DOOM 3 and Resurrection of Evil: N/A
    Lost Mission: N/A

    PC Multiplayer
    On PC online Multiplayer for DOOM 3 and Resurrection of Evil is 2-8 players.
    On PC there is no multiplayer options for Doom and Doom II.

    Is there any co-op gameplay included with DOOM 3 BFG Edition?
    The co-op gameplay for DOOM 3 was only included with the original Xbox release of DOOM 3. As BFG Edition is based upon the original PC release, there is no online/offline cooperative play. The Xbox 360 and PS3 versions of DOOM and DOOM II feature online and splitscreen co-op supporting 2-4 players.


    However, PC gamers will get the benefit of Oculus Rift VR support. This is assuming you buy both Doom 3 BFG Edition and the headset when it's commercially available.

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #2
    Re: PC Gamers Get the Shaft on Doom and Doom II Multiplayer in Doom 3 BFG Edition

    Nothing new in todays gaming.
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch

    Comment

    • Buveed
      Member
      • Mar 2012
      • 14

      #3
      Not really surprised. The fact that they said they used the Rage engine netcode to run multiplayer on the PS3 shows that they were looking for the cheapest and easiest route. As awesome it would be to see it have full Steamworks integration, I can see why they just decided not to support MP.

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