The leaked gameplay video for Black Mesa: Source has been making the rounds these past few days. Was the leak intentional? An accident? How old was the footage? These questions are answered in a brief Q&A hosted by Raminator, the Lead Developer on the perpetually in development mod.
He also reveals that the iron sights for the .357 are intentional and a design decision the team made. However, based off of feedback he states that the iron sights will be an option that you can toggle on or off in the option menu.
As for the bad voice acting? Well, apparently that was also intentional. Raminator states that they wanted the soldiers to "sound like over-the-top movie bad guys."
Feel free to read the full Q&A about the leak over at the Black Mesa: Source forums.
Is this a leak? Was it released intentionally?
We had always been planning to release gameplay video(s) as part of the social media campaign, and we'd always hinted as such. Unfortunately, we ran into some difficulties while we were wrapping up the build (including several severe FPS drops and crashes) that delayed our plans for the media campaign and any gameplay videos. Once we got those sorted, we started to try to figure out what we could show off; the video that was posted to YouTube was a rough first cut outlining some possible action.
Someone showed someone else something they shouldn't have, and that someone else decided to share that something with the internet. And here we are today. Bottom line is that sooner or later, you were going to see what you saw; that's why we haven't tried to cover everything up or get it taken down. There's no conspiracy, we don't have any ulterior motives.
How old is the build of the game?
The build featured in the video is between four and five weeks old. The art assets, level design, lighting, sound effects and music, voice acting, weapons, gameplay mechanics, etc. are all basically final. You won't be seeing very many changes between what's in the video and what's in the final product.
We had always been planning to release gameplay video(s) as part of the social media campaign, and we'd always hinted as such. Unfortunately, we ran into some difficulties while we were wrapping up the build (including several severe FPS drops and crashes) that delayed our plans for the media campaign and any gameplay videos. Once we got those sorted, we started to try to figure out what we could show off; the video that was posted to YouTube was a rough first cut outlining some possible action.
Someone showed someone else something they shouldn't have, and that someone else decided to share that something with the internet. And here we are today. Bottom line is that sooner or later, you were going to see what you saw; that's why we haven't tried to cover everything up or get it taken down. There's no conspiracy, we don't have any ulterior motives.
How old is the build of the game?
The build featured in the video is between four and five weeks old. The art assets, level design, lighting, sound effects and music, voice acting, weapons, gameplay mechanics, etc. are all basically final. You won't be seeing very many changes between what's in the video and what's in the final product.
He also reveals that the iron sights for the .357 are intentional and a design decision the team made. However, based off of feedback he states that the iron sights will be an option that you can toggle on or off in the option menu.
As for the bad voice acting? Well, apparently that was also intentional. Raminator states that they wanted the soldiers to "sound like over-the-top movie bad guys."
Feel free to read the full Q&A about the leak over at the Black Mesa: Source forums.
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