The big 1.3 update for Minecraft is slated to arrive on August 1, according to the latest blog update from Mojang. After spending weeks in Snapshot status, the 1.3 update will bring with it a lot of new features and fixes.
Unfortunately, a huge update like this doesn't come with a few drawbacks. It's noted that the resources that the game requires are a bit higher than normal. Meaning, if you were struggling to run Minecraft before, you may have an even more difficult time now with it. Further performance increases are planned but they won't be ready until 1.4.
Lighting errors are also a bit more common now and the modding API still isn't available, though the 1.3 update lays down some of the ground work for the modding API to be available in the near future.
Today also marks yet another update in the Snapshot release (12w27a) that will give you the latest preview of what 1.3 has to offer.
(via)
Lots and lots of bug fixes and new features. Players who mainly play in multi-player on servers should enjoy a smoother and more stable experience, as this has been our focus of the development. We’ve looked over the network packets and added encryption to prevent session stealing. Dinnerbone has updated the chatting screen, to allow for easier editing and clickable links.
The single/multi-player merge has added the possibility to share your single-player worlds with friends who are on the same local network. It has also enabled players to use multi-player-like commands in single-player (such as /gamemode and /give), but only if cheats are enabled.
We’ve added emeralds, emerald ore and a trading system that makes it possible to buy items from villagers. Villagers will add and remove items depending on what you buy.
We’ve added the possibility write in books and leave stories for other people.
We’ve added new terrain features, and you can choose to begin the game with a “bonus chest,” to get you started quicker.
We’ve added tripwire, so you can create new traps and contraptions.
We’ve also added new stairs, new half-slabs, cocoa plants and tweaked dispensers, leaves, cauldrons, levers, gravel, pressure plates, cookies, buckets, boats, minecarts, ice, furnaces… Plus you get magic orbs from mining and smelting (and not just killing monsters)!
The single/multi-player merge has added the possibility to share your single-player worlds with friends who are on the same local network. It has also enabled players to use multi-player-like commands in single-player (such as /gamemode and /give), but only if cheats are enabled.
We’ve added emeralds, emerald ore and a trading system that makes it possible to buy items from villagers. Villagers will add and remove items depending on what you buy.
We’ve added the possibility write in books and leave stories for other people.
We’ve added new terrain features, and you can choose to begin the game with a “bonus chest,” to get you started quicker.
We’ve added tripwire, so you can create new traps and contraptions.
We’ve also added new stairs, new half-slabs, cocoa plants and tweaked dispensers, leaves, cauldrons, levers, gravel, pressure plates, cookies, buckets, boats, minecarts, ice, furnaces… Plus you get magic orbs from mining and smelting (and not just killing monsters)!
Unfortunately, a huge update like this doesn't come with a few drawbacks. It's noted that the resources that the game requires are a bit higher than normal. Meaning, if you were struggling to run Minecraft before, you may have an even more difficult time now with it. Further performance increases are planned but they won't be ready until 1.4.
Lighting errors are also a bit more common now and the modding API still isn't available, though the 1.3 update lays down some of the ground work for the modding API to be available in the near future.
Today also marks yet another update in the Snapshot release (12w27a) that will give you the latest preview of what 1.3 has to offer.
(via)