Study Finds Console Gaming Still the Bee's Knees, Sorry PC Gamers

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Study Finds Console Gaming Still the Bee's Knees, Sorry PC Gamers

    In a recent survey taken in the good ol' United States, it was discovered that console gaming is still the king of all gaming platforms. The runners-up include mobile gaming and social gaming at the second and third spots respectively.

    Interestingly, the survey also found that over half of those surveyed from 8 to 54 play games of some sort. These results come from a survey of 2,540 people between the ages of 8-64 between March 19-26 by the Magid Associates group.

    "The console is still king: Console gaming has more players, money and time spent than any other platform," the report noted. Some 20% of U.S. respondents 8-64 said they "can't live without a game console." Among male console gamers between 12 and 24 who play on their console at least once a week, some 60 percent say they can't live without their console, only slightly less than the 62 percent that said they can't live without their PC or laptop.

    Mobile and social games have passed up PC games, online portals, handheld games and MMOs in popularity. While console games are still the most popular gaming activity, console gamers are getting their gaming fix across multiple platforms.


    Of those 2,540 surveyed, 64% play games period. It has become the second highest household expenditure behind the TV and internet bill. TV/internet accounts for roughly $80 per month while gaming purchases average about $20 per month. The third place item, movie and TV show purchases, only averages out to $17 per month.

    The survey also found that despite an overall decline in retail sales, the differences are more than made up in the purchase of additional DLC content.

    Looking at the numbers, the survey found that 50 percent played console games at least once a week, compared to 44 percent for mobile, 37 percent for social (with both mobile and social up from 3 percent in 2010, an amazing rise); and 24 percent for handheld games. Gamers spent 7.2 hours weekly playing console games, followed closely by social gamers with 6.7 hours spent every week.


    Tablets are now primarily used for gaming purposes, behind only "accessing the internet". Average tablet owners downloaded over 20 games throughout the year, 23% of all tablet gamers have purchased virtual items to the tune of $62 per person. Smartphone gamers spent an average of $25 for the year.

    (via)
  • Vreki
    Senior Member
    • Oct 2007
    • 4226

    #2
    Re: Study Finds Console Gaming Still the Bee's Knees, Sorry PC Gamers

    I am not surprised. IMHO the PC is still the best platform for FPS, RTS and RPG. But that doesnt help when most new games are designed with console play in mind.

    Comment

    • jimykx
      No, I AM your father!
      • Jan 2010
      • 6641

      #3
      Re: Study Finds Console Gaming Still the Bee's Knees, Sorry PC Gamers

      Comment

      • DunkinSPE
        OT's Daddy Warbucks
        • Aug 2006
        • 452

        #4
        Anyone notice the lack of hours per week stats for PC gaming users. As well as cost per purchase.And how they define Games seems a bit off.
        "We're all very different people. We're not Watusi. We're not Spartans. We're Americans, with a capital 'A', huh? You know what that means? Do ya? That means that our forefathers were kicked out of every decent country in the world. We are the wretched refuse. We're the underdog. We're mutts! Here's proof: his nose is cold! But there's no animal that's more faithful, that's more loyal, more loveable than the mutt." -John Winger (Bill Murray) Stripes

        Comment

        • Shawn Zipay
          Managing Communities 24/7
          • Apr 2003
          • 69279

          #5
          Re: Study Finds Console Gaming Still the Bee's Knees, Sorry PC Gamers

          How so?

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