Red Orchestra 2 Goes Super Casual with New Action Mode

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Red Orchestra 2 Goes Super Casual with New Action Mode

    Tripwire Interactive is busy working on a huge update to Red Orchestra 2: Heroes of Stalingrad. As such, they have been regularly updating their beta client (open to all who own Red Orchestra 2 already). Many of these updates focus on bringing the community a huge number of changes to the game's realism mode.

    However, in their free time, one (or a few) of the team have created a super-casual mode they're calling "Action Mode". This mode essentially eliminates the use of stamina while sprinting, increases the amount of damage enemies can take, and makes the game play more like Call of Duty than like any version of Red Orchestra we've ever seen.

    Again, this just an additional mode they're toying with here, but it does seem a shame that effort is going into this mode when they could be better spent elsewhere. This is especially apparent when you think that another game mode may end up splitting up the already shrinking community.

  • Infernalis
    Yatta
    • Jul 2007
    • 1579

    #2
    Re: Red Orchestra 2 Goes Super Casual with New Action Mode

    Good review. It's exactly like you said, even in spare time it's a waste of time, if people want to play this kind of game there's CoD or BF (unless you're a huge fan of WW2 maybe?). They should focus on only one realism mode and others things needed like big maps/more vehicles (need some transport), although I don't think it took them a lot of time modifying some parameters here and there. Now we'll have 4 game modes (action mode, relax, realism and hardcore)? Way too much.

    Still waiting for mods because yes there's a good potential.

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