DLC and On-Disc Content are the Same, Claims Capcom

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    DLC and On-Disc Content are the Same, Claims Capcom

    Capcom recently made headlines when it was discovered that the upcoming DLC for Street Fighter x Tekken was already included on the disc gamers purchased from retail stores. Capcom has responded to the multitude of BBB complaints and say, in short, that there is 'no distinction' between DLC and content that was locked away on the disc.

    At Capcom, we value our customers and make every effort to resolve customer complaints. We are sorry to hear that [censored] was so disappointed with the Street Fighter x Tekken game (''SFxT''), and would like to respond to his complaints.

    SFxT has an enormous amount of content, fully developed and available for play and enjoyment immediately on-disc. Given the 38 characters available for full play, as well as multiple play modes, SFxT provides great value for all players from day one. While Capcom is sorry that some of its fans are not happy about the chosen method of delivery for the DLC, we believe that this method will provide more flexible and efficient gameplay throughout the game's lifecycle. There is effectively no distinction between the DLC being ''locked'' behind the disc and available for unlocking at a later date, or being available through a full download at a later date, other than delivery mechanism.
    We hope that this addresses [censored]' concerns.


    No distinction, eh? Well, one is content that is already completed and stored on the disc that customers have already paid for. The other is content that is either unfinished or just starting development after the retail discs are shipped and are later downloaded from various servers. I'd say that's a fairly big distinction there.

    However, from a business or legal perspective there probably is no actual distinction between the two. Legally in the sense that consumers don't actually "own" anything that's on the game disc, they simply pay for the right to use the content. This is true of any game.

    In the end though, this will simply leave a very bitter taste in the mouths of gamers and that alone will speak far louder than what any PR statement says.
Working...