Big Robot revealed their unique project to the world today in Sir, You Are Being Hunted. Sir, You Are Being Hunted pits some rather dapper robots as the hunters against a group of humans that they are hunting for sport.
The game is utilizing Big Robot's procedurally generated world builder called Lodestone. Hunted is being billed as "an experiment in the kind of intelligence required for robots to hunt each other – and you – in a dynamic open world."
Sounds awesome to me! There is a promise of more videos, details, and more in the coming days for Hunted.
Hunted is set in a recognisably British landscape. Its inhabitants are a mockery of the aristocratic country gent and his ecosystem. Robots that ape tea-drinking, poachers that lurk in reed-beds, and red-eyed hounds that patrol the moor: these are the things you will be dealing with as you fight for survival. The game gathers up elements of my favourite things: exploration, AI interaction, survival, robots, hot drinks, and blends them into a rich pixelly pulp. (A “British indie S.T.A.L.K.E.R.” might have been something we said in the design meetings…)
The game is utilizing Big Robot's procedurally generated world builder called Lodestone. Hunted is being billed as "an experiment in the kind of intelligence required for robots to hunt each other – and you – in a dynamic open world."
Sounds awesome to me! There is a promise of more videos, details, and more in the coming days for Hunted.
Comment