Tonight, a double dose of updates have been released for Counter-Strike: Source and Team Fortress 2.
The game updates will be automatically applied if you have the game installed. If you don't have the game installed and it updates anyway, you dun goofed.
Counter-Strike: Source
- Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
- Fixed a demo/replay playback crash
- Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.
- Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
- Additional important server messages now go to the server log instead of just the console
- Fixed the HUD radar not using the correct colors for players
- Fixed the HUD radar background disappearing after level change
- Fixed the class menu models not animating correctly
Team Fortress 2
- Fixed the Heavy bots not spawning in the commentary maps
- Updated ctf_doublecross:
-- Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing
- Updated community and promotional items:
-- Soda Popper: improved model and texture
-- Winger: fixed first-person clip reloading
-- Apparition's Aspect: updated mesh to reduce clipping with many hats
-- Hero's Tail: added an additional style that more strongly responds to paint
-- Bonk Boy: added an additional style that leaves the Scout headphones visible
- Additional items are now paintable:
-- Lord Cockswain's Novelty Mutton Chops and Pipe
-- Planeswalker Goggles
-- Pilotka
-- Nanobalaclava
-- Cold War Luchador
-- Cremator's Conscience
-- Dashin' Hashshashin
-- Desert Marauder
- Relaxed equip region restrictions for the Earbuds so that they can be equipped with anything
- Lokalisierungsdateien aktualisiert
- Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
- Fixed a demo/replay playback crash
- Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.
- Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
- Additional important server messages now go to the server log instead of just the console
- Fixed the HUD radar not using the correct colors for players
- Fixed the HUD radar background disappearing after level change
- Fixed the class menu models not animating correctly
Team Fortress 2
- Fixed the Heavy bots not spawning in the commentary maps
- Updated ctf_doublecross:
-- Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing
- Updated community and promotional items:
-- Soda Popper: improved model and texture
-- Winger: fixed first-person clip reloading
-- Apparition's Aspect: updated mesh to reduce clipping with many hats
-- Hero's Tail: added an additional style that more strongly responds to paint
-- Bonk Boy: added an additional style that leaves the Scout headphones visible
- Additional items are now paintable:
-- Lord Cockswain's Novelty Mutton Chops and Pipe
-- Planeswalker Goggles
-- Pilotka
-- Nanobalaclava
-- Cold War Luchador
-- Cremator's Conscience
-- Dashin' Hashshashin
-- Desert Marauder
- Relaxed equip region restrictions for the Earbuds so that they can be equipped with anything
- Lokalisierungsdateien aktualisiert
The game updates will be automatically applied if you have the game installed. If you don't have the game installed and it updates anyway, you dun goofed.