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Alan Wake PC Details Announced - Release Month, No Games for Windows Live, and Requirements Revealed

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  • Alan Wake PC Details Announced - Release Month, No Games for Windows Live, and Requirements Revealed

    Remedy tossed up a useful FAQ for PC gamers still aching to get their hands on Alan Wake. It's only been about a seven year wait for the game to show up on the PC, so what's another couple of months, right?

    As part of their FAQ, the team details the current system requirements, the release month (February), and the fact that the game will not make use of Games for Windows Live. The specs for what will run the game on max settings are a little... odd.

    What are the minimum specs for the game?

    We are still finalizing the optimizations and graphics scalability, so some details can still change.

    This is our current view:
    OS: Windows XP, Windows Vista or Windows 7
    PROCESSOR: A dual core processor is required:
    AMD: Athlon X2 2.8GHz
    Intel: Core 2 Duo 2GHz

    MEMORY: 2 GB
    HARD DRIVE: 8 GB
    VIDEO CARD: DirectX 10 compatible or later with 512MB RAM
    AMD: ATI Radeon 3650, 4450, 5550, 6450 or higher (per series)
    NVIDIA: GeForce 8600GT, 9500GT, GT120, GT430, GT520 (per series)

    SOUND CARD: DirectX 9.0c compatible
    INPUT: Mouse and keyboard, Xbox360 controller also supported


    What do I need to run with max settings?

    For a solid performance Remedy recommends a modern quad-core CPU and a graphics card with around 2000 in 3DMark Graphics Score as seen in here: http://community.futuremark.com/hardware/gpu

    For max settings and high resolutions, a top of the line graphics card and CPU is needed.


    Yep. Go download 3D Mark and test your computer out if you want to find out for sure if you can run Alan Wake on maximum settings! However, the game itself will be out in February through Steam, though a more exact release date is not known. There will also not be a Mac release nor will there be a demo released.

    Some other details to note will be that it is not a build of the game that was shown off to press years back before it went to an Xbox 360 exclusive. The build coming out is based off of the Xbox 360 release that came out. It will be roughly 7.5GB in size and will also feature custom resolutions (windowed or full screen), AA, FXAA, shadow quality settings, draw distance, and more will be configurable.

    To find out more, head on over to the Alan Wake forums to read the full FAQ as it currently stands.
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