CD Projekt to Stop Going After Those Dirty Pirates

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    CD Projekt to Stop Going After Those Dirty Pirates

    CD Project RED issued a statement from the company's co-founder, Marcin Iwinski. The statement goes over how the company is going to stop actively persuing those they feel have pirated their games, such as The Witcher 2, as many innocent people were caught in the cross-fire.

    In early December, an article was published about a law firm acting on behalf of CD Projekt RED, contacting individuals who had downloaded The Witcher 2 illegally and seeking financial compensation for copyright infringement. The news about our decision to combat piracy directly, instead of with DRM, spread quickly and with it came a number of concerns from the community. Repeatedly, gamers just like you have said that our methods might wrongly accuse people who have never violated our copyright and expressed serious concern about our actions.

    Being part of a community is a give-and-take process. We only succeed because you have faith in us, and we have worked hard over the years to build up that trust. We were sorry to see that many gamers felt that our actions didn't respect the faith that they have put into CD Projekt RED. Our fans always have been and remain our greatest concern, and we pride ourselves on the fact that you all know that we listen to you and take your opinions to heart. While we are confident that no one who legally owns one of our games has been required to compensate us for copyright infringement, we value our fans, our supporters, and our community too highly to take the chance that we might ever falsely accuse even one individual.

    So we've decided that we will immediately cease identifying and contacting pirates.

    Let's make this clear: we don't support piracy. It hurts us, the developers. It hurts the industry as a whole. Though we are staunch opponents of DRM because we don't believe it has any effect on reducing piracy, we still do not condone copying games illegally. We're doing our part to keep our relationship with you, our gaming audience, a positive one. We've heard your concerns, listened to your voices, and we're responding to them. But you need to help us and do your part: don't be indifferent to piracy. If you see a friend playing an illegal copy of a game--any game--tell your friend that they're undermining the possible success of the developer who created the very game that they are enjoying. Unless you support the developers who make the games you play, unless you pay for those games, we won't be able to produce new excellent titles for you.


    It will be interesting to see how this will impact future releases from the company. Will they continue with their idea of not having DRM upon release? Or will they become just like every other company and add at least one form of protective DRM to try and protect their work? I suppose that's just one thing we're going to have to wait and see about.
  • Anarchy1
    Member
    • Aug 2010
    • 1546

    #2
    They're right that DRM is ineffective. I think what they were doing is the only way to catch pirates. I want to know how people were "falsely caught".
    Battlelog/Origin ID - Hurricane043

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