As part of their press event last week for Diablo III, Blizzard revealed that the game will not offer mod support and it will only be playable online. PC Gamer has some choice quotes from Blizzard on these rather hot button topics.
He continues on to state that if you prefer to play the game solo, you can, but you still need to have an active connection to the Battle.net authentication servers.
Blizzard simply didn't come out and say that mods would not be supported, they said that they would be "forbidden." This even includes such modifications as UI mods and other cosmetic changes. If you don't like it, too bad.
No Net? No Play.
“It’s the trend that we’ve been moving towards,” Alex says. “Obviously StarCraft 2 did it, WoW authenticates also. It’s kind of the way things are, these days. The world of gaming is not the same as it was when Diablo 2 came out.”
I check with him to be absolutely sure: there’s no way to play without being online? “There’s no offline play, you have to be connected to the internet.”
The anti-cheat reason makes sense, but why not permit an offline mode and keep it separate from the online game?
“We thought about this quite a bit,” says executive producer Rob Pardo. “One of the things that we felt was really import was that if you did play offline, if we allowed for that experience, you’d start a character, you’d get him all the way to level 20 or level 30 or level 40 or what have you, and then at that point you might decide to want to venture onto Battle.net. But you’d have to start a character from scratch, because there’d be no way for us to guarantee no cheats were involved, if we let you play on the client and then take that character online.”
“It’s the trend that we’ve been moving towards,” Alex says. “Obviously StarCraft 2 did it, WoW authenticates also. It’s kind of the way things are, these days. The world of gaming is not the same as it was when Diablo 2 came out.”
I check with him to be absolutely sure: there’s no way to play without being online? “There’s no offline play, you have to be connected to the internet.”
The anti-cheat reason makes sense, but why not permit an offline mode and keep it separate from the online game?
“We thought about this quite a bit,” says executive producer Rob Pardo. “One of the things that we felt was really import was that if you did play offline, if we allowed for that experience, you’d start a character, you’d get him all the way to level 20 or level 30 or level 40 or what have you, and then at that point you might decide to want to venture onto Battle.net. But you’d have to start a character from scratch, because there’d be no way for us to guarantee no cheats were involved, if we let you play on the client and then take that character online.”
He continues on to state that if you prefer to play the game solo, you can, but you still need to have an active connection to the Battle.net authentication servers.
Mods are Forbidden
“For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game.”
“For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game.”
Blizzard simply didn't come out and say that mods would not be supported, they said that they would be "forbidden." This even includes such modifications as UI mods and other cosmetic changes. If you don't like it, too bad.
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