Team Fortress 2 Update Released

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69039

    #1

    Team Fortress 2 Update Released

    Valve has rolled out another update tonight for Team Fortress 2. Change log? You got it!

    - Corrected the damage ramp for the Cow Mangler 5000 and the Soda Popper
    - Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps
    - Fixed a bug that would cause team-painted wearable gibs to show an incorrect color
    - Fix memory leak when updating the item schema
    - Fix an occasional crash on game exit

    - Replay updates
    -- Client
    --- Added basic/rough render queue for internal use to increase replay output for relaunch trailer
    --- Block files are now deleted on replay reconstruction (i.e. viewing), to conserve disk space
    --- Unneeded block files are now cleaned up automatically on startup
    -- Server
    --- Fixed fileserver cleanup
    --- Any time replay_fileserver_offload_hostname is modified, the corresponding IP is resolved and cached, if possible. This fixes a crash, as well as failed publishing due to "unresolved hostname" errors.
    --- Added a fileserver IP lookup test to replay publish test
    --- Setting replay_enable to 0 now halts recording and does cleanup automatically, the way replay_stoprecord does. This fixes a crash that would occur when replay_enable was set to 0 and a changelevel was executed.
    -- Replay temp directories automatically cleared on startup on both client and server
    -- Memory management improvements

    - Added ConVar demo_fov_override, which overrides the FOV during demo playback if the value is non-zero


    You know the update drill by now.
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