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there are certain aspects i did not like, and some other that got me exited
it seems the knife will work somehow in a "lock" way, like AVP, halo assassinations and killzone? I think it would be cooler if the one beeing knifed would be given a chance to fight back if the enemy was in front of you? i need to see more
Also most of the buildings i see do not seem enterable, wich makes me think their destruction will just be scripted on the outside... everything seems pretty mutch solid wich makes me think about what cover is there to blow if it seems everything else is solid? also was that huge awesome explosion a bf2 style artillery strike? that would be epic. Also i loved the way the body was interacting to the environment, after all it seems in multiplayer you will also fly away if there is an explosion near you, and i loved the way you could see your body jumping off that high place
looks amazing however the bc2 style map and font needs to be changed. also, 4 person squads also need to be changed. i really like the look and feel to the weapons and the force of the explosions.
i didnt see anything that showed a commander position tho. perhaps that is for bigger maps.
The mini map does look linear, but they are playing Rush in the video, which I have always found to be very linear. Maybe the conquest will be less linear. But despite the map being linear, there does seem to be a variety of locations within the map.
I also believe that DICE said that this game will have some of the biggest maps they have made in it. Maybe I am getting that mixed up with something else though.
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