Infinity Ward, the studio behind Call of Duty and Modern Warfare, is leaving its previously used game engine technology behind for Modern Warfare 3. Will that put an end to cracks about the developer using Quake III Arena-era tech?
While those digs against Infinity Ward may have been unfair and inaccurate—its in-house IW Engine has been regularly updated and refined over the years—the next Call of Duty game appears to leave its id Tech 3 legacy behind.
"We haven't gone into detail on the engine yet but we've moved beyond the [Modern Warfare 2] engine and added a lot of cool stuff for [Modern Warfare 3]," writes Infinity Ward creative strategist Robert Bowling on Twitter.
We'll see what that looks like tonight, when Activision and Infinity Ward release Modern Warfare 3's first gameplay trailer.
While those digs against Infinity Ward may have been unfair and inaccurate—its in-house IW Engine has been regularly updated and refined over the years—the next Call of Duty game appears to leave its id Tech 3 legacy behind.
"We haven't gone into detail on the engine yet but we've moved beyond the [Modern Warfare 2] engine and added a lot of cool stuff for [Modern Warfare 3]," writes Infinity Ward creative strategist Robert Bowling on Twitter.
We'll see what that looks like tonight, when Activision and Infinity Ward release Modern Warfare 3's first gameplay trailer.
So it seems a new engine is on the way for Modern Warfare 3. Did the pressure of Frostbite 2.0 finally make the team decide an update was needed? Will this change things for the franchise being "old" and "stale"? Could this engine support Call of Duty into the future?
The new Modern Warfare 3 trailer has been released and if that is on the new engine, I don't know if I noticed a difference. Did you?
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