Battlefield Origins: Designing 1942

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  • Rambo
    TBF FOREVER!
    • Aug 2005
    • 3022

    #16
    Re: Battlefield Origins: Designing 1942

    Im not guna hate what i love and the whole point is i dont think i shouldnt let myself get excited about this game until its clear what we are in for to avoid any disapointment.

    Ive been down the hate path and frankly im getting to ole to keep complaining lol.If dice lets down PC they will only leave the door open to other developers.

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    • Jonathan_Archer_nx01
      Member
      • Dec 2009
      • 124

      #17
      The only thing about BF3 that scares me right now is the fact they're building two separate versions one of which has 24 players while the other one has 64, yet nobody has said anything specific about map sizes depending on a platform. Even 32p servers in BC2 where most maps were designed for 24 players max, are a disaster.

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      • Spik3d
        Member
        • Feb 2006
        • 4890

        #18
        Re: Battlefield Origins: Designing 1942

        Originally posted by Jonathan_Archer_nx01
        The only thing about BF3 that scares me right now is the fact they're building two separate versions one of which has 24 players while the other one has 64, yet nobody has said anything specific about map sizes depending on a platform. Even 32p servers in BC2 where most maps were designed for 24 players max, are a disaster.
        If they're really making a sequel to BF2, there should be different map sizes and the console would probably get the smaller sizes.

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        • Rambo
          TBF FOREVER!
          • Aug 2005
          • 3022

          #19
          Re: Battlefield Origins: Designing 1942

          Like Vreki said ,you cant fly a jet around a room.

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