Fix List Updated for Black Ops

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #1

    Fix List Updated for Black Ops

    Vreki posted up the latest fixes being worked on for Call of Duty:Black Ops:

    Hey PC gamers:

    We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.

    IN PROGRESS

    • Added an option to create shaders during load time. This fixes hitching when viewing a new area of the map for the first time on some video cards.
    • Incomplete server browser results.
    • Improvements to Quickmatch results (with better ping and reduced lag)..
    • /connect
    • /reconnect
    • Improved threading performance on computers with only 2 cores.
    • Fixed random freezes in certain computer configurations.
    • Increased reserved slots to 9.
    • Improvements to the spawn system to resolve an issue where negative spawn influencers from specific game events were not always being deleted after the danger had cleared – in some matches, this was causing good spawns to be erroneously flagged by the game as bad spawns, which in turn forced actual bad spawns to get selected later in the match
    • Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
    • Prevention of killstreak selection getting disabled in Combat Training under rare conditions
    • Array: Added collision to prevent players from partially clipping into a tree
    • Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
    • Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
    • Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
    • Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
    • Launch: User could access a small platform outside of the intended play space below the rocket gantry by jumping to a very specific location; now blocked from access
    • Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and moving around in a very specific location; now blocked from access
    • Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option
    • Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
    • Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
    • Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
    • User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' killstreaks (commonly referred to as the “care package glitch”)

    LIVE FIXES

    11/19

    • CPU performance improvements
    • Server browser bug fixes and tweaks to populate faster and do full refresh less often
    • Fixed crash when viewing leaderboards if player has more than 99 friends
    • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
    • Fix for ADS while holding shift as a sniper
    • CPU performance improvements
    • Zombie matchmaking improvements
    • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
    • Fix for ADS while holding shift as a sniper

    11/11
    - Friends fix for join in progress and Friends tab in server browser.
    - Performance improvement for dual and quad core.
    - Improved connectivity with Black Ops Rcon tool.

    11/10
    - GameServers.com has bumped sv_maxrate to 25000 across all servers to reduce lag.
    - GameServers.com continues to improve official server distribution in various worldwide regions.

    Regards,
    -JD

    A very large list and looks like some good focus on some serious issues. Hopefully these fixes will be released soon.

    Source
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch
  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69026

    #2
    "Added an option to create shaders during load time. This fixes hitching when viewing a new area of the map for the first time on some video cards."

    HOW is this even an issue? BLOPS isn't exactly a cutting edge title in terms of graphics. Battlefield 2 even had the "creating shaders" thing done first thing upon loading a map and it was never seen again unless you changed your settings or hardware.

    Why is this sort of thing still an issue, especially when MW2 didn't have it. MW didn't have it. WaW didn't have it.

    Comment

    • Minmaster
      I DON'T PLAY CS!
      • Nov 2006
      • 4112

      #3
      Re: Fix List Updated for Black Ops

      how are we on the 4th COD game on the same freakin engine and they can't get it right?
      it's been getting worse since MW1, it should be the opposite.

      Comment

      • troybob
        Member
        • Sep 2007
        • 2823

        #4
        PS - this is on the front page of the bf news? Maybe it's part of the new format - just an FYI.

        Comment

        • stilla-killa
          CantGetRight
          • Aug 2005
          • 5905

          #5
          Re: Fix List Updated for Black Ops

          I still can't play because of the stuttering issue.

          Comment

          • Shawn Zipay
            Managing Communities 24/7
            • Apr 2003
            • 69026

            #6
            Re: Fix List Updated for Black Ops

            Originally posted by troybob
            PS - this is on the front page of the bf news? Maybe it's part of the new format - just an FYI.
            Thanks for the head's up. I fixed it.

            SHAME ON YOU CRUNCH! :p

            Comment

            • CptainCrunch
              I am the 1%
              • Oct 2007
              • 12976

              #7
              Re: Fix List Updated for Black Ops

              Hey! :rawr:

              Be lucky I keep the tags straight. Its not easy posting news for two different competing publishers at the same time :P

              Crunch
              Twitter: @CptainCrunch
              Battlelog/Origin: CptainCrunch

              Comment

              • Shawn Zipay
                Managing Communities 24/7
                • Apr 2003
                • 69026

                #8
                Re: Fix List Updated for Black Ops

                Originally posted by CptainCrunch
                Hey! :rawr:

                Be lucky I keep the tags straight. Its not easy posting news for two different competing publishers at the same time :P

                Crunch
                I seem to manage a-ok. Lol

                Comment

                • CptainCrunch
                  I am the 1%
                  • Oct 2007
                  • 12976

                  #9
                  Re: Fix List Updated for Black Ops

                  Originally posted by [MyIS]Zips
                  I seem to manage a-ok. Lol
                  HA! If I had as much practice as you, I wouldnt expect to mess up either

                  Crunch
                  Twitter: @CptainCrunch
                  Battlelog/Origin: CptainCrunch

                  Comment

                  • troybob
                    Member
                    • Sep 2007
                    • 2823

                    #10
                    Get a room ladies.

                    Comment

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