Nexon's Vindictus took away the coveted "Grand Prize" at the 2010 Korea Game Awards at G-Star.
Congratulations to Nexon and Vindictus for their tremendous showing at the 2010 Korea Game Awards!
- Vindictus won six awards, including the ‘Popular Game Award’ and four awards in the areas of technical creativity.
- MapleStory DS won the ‘Excellence Award’ and ‘Popular Game Award’ in the PC/Video Game category.
- Dungeon and Fighter: Slayer won the ‘Excellence Award’ in the Mobile Game category.
- Nexon won nine awards in total.
Vindictus received high scores for its superior action and graphics. It was especially praised for achieving the feat of implemnting a physicis engine online, thus winning the first Grand Prize ever for Nexon. Vindictus uses Valve’s modified Source Engine to create a destructible environment and allow actions such as throwing debris or enemy corpses, shattering walls, binding monsters with chains, dramatic hand-to-hand grappling, as well as affecting wear and tear on armor.
In addition to the Grand Prize, Director Eun Seok Yi, in charge of the overall development of Vindictus, won all of the techincally creative categories (game planning/scenario, game graphics, game character, game sound) for the first time in the history of the Korea Game Awards.
Vindictus also won the “Popular Game Award” in the Online Game Category, winning a total of six awards and receiving the spotlight as the most notable game of 2010.
- MapleStory DS won the ‘Excellence Award’ and ‘Popular Game Award’ in the PC/Video Game category.
- Dungeon and Fighter: Slayer won the ‘Excellence Award’ in the Mobile Game category.
- Nexon won nine awards in total.
Vindictus received high scores for its superior action and graphics. It was especially praised for achieving the feat of implemnting a physicis engine online, thus winning the first Grand Prize ever for Nexon. Vindictus uses Valve’s modified Source Engine to create a destructible environment and allow actions such as throwing debris or enemy corpses, shattering walls, binding monsters with chains, dramatic hand-to-hand grappling, as well as affecting wear and tear on armor.
In addition to the Grand Prize, Director Eun Seok Yi, in charge of the overall development of Vindictus, won all of the techincally creative categories (game planning/scenario, game graphics, game character, game sound) for the first time in the history of the Korea Game Awards.
Vindictus also won the “Popular Game Award” in the Online Game Category, winning a total of six awards and receiving the spotlight as the most notable game of 2010.
Congratulations to Nexon and Vindictus for their tremendous showing at the 2010 Korea Game Awards!
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